@sedeh/into-pipes
Version:
Have you ever wanted to transform data in different parts of your application into interactive objects without writing a single line of code?
24 lines (23 loc) • 895 B
TypeScript
import { EventEmitter, ElementRef } from '@angular/core';
import { PipeComponentInterface } from '../common/pipe.component.interface';
import * as i0 from "@angular/core";
export declare class RatingComponent implements PipeComponentInterface {
private el;
source: string;
id: string;
name: string;
singleStar: boolean;
value: any[];
float: any;
disabled: boolean;
active: boolean;
validate: (item: any, newValue: any) => boolean;
onIntoComponentChange: EventEmitter<any>;
constructor(el: ElementRef);
keyup(event: any): void;
click(): void;
static settingsPatterns(): string[];
transform(source: any, data: any, args: any[]): void;
static ɵfac: i0.ɵɵFactoryDeclaration<RatingComponent, never>;
static ɵcmp: i0.ɵɵComponentDeclaration<RatingComponent, "rating-component", never, {}, {}, never, never, false, never>;
}