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@sedeh/into-pipes

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Have you ever wanted to transform data in different parts of your application into interactive objects without writing a single line of code?

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import { EventEmitter } from '@angular/core'; import { PipeComponentInterface } from '../common/pipe.component.interface'; import * as i0 from "@angular/core"; export declare class ImageComponent implements PipeComponentInterface { source: string; id: string; name: string; origWidth: number; origHeight: number; magnification: number; popLocation: string; width: string; height: string; alt: string; disabled: boolean; active: boolean; validate: (item: any, newValue: any) => boolean; onIntoComponentChange: EventEmitter<any>; enter(event: any): void; hoverOut(event: any): void; hoverViewPort(event: any): void; static settingsPatterns(): string[]; transform(source: any, data: any, args: any[]): void; change(event: any): void; static ɵfac: i0.ɵɵFactoryDeclaration<ImageComponent, never>; static ɵcmp: i0.ɵɵComponentDeclaration<ImageComponent, "image-component", never, {}, {}, never, never, false, never>; }