@sebastbake/music-tempo
Version:
Finding out tempo of the music
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Markdown
## Description
Typescript library for finding out tempo (BPM) of a song and beat tracking. It uses an algorithm ["Beatroot"](http://www.eecs.qmul.ac.uk/~simond/pub/2001/jnmr.pdf) authored by [Simon Dixon](http://www.eecs.qmul.ac.uk/~simond/)
**[Example App](https://killercrush.github.io/music-tempo/example/example-advanced.html)**
**[Docs](https://killercrush.github.io/music-tempo/docs/index.html)**
## Instalation
Using npm:
```sh
npm i music-tempo
```
In a browser
```html
<script src="music-tempo.min.js"></script>
```
## Usage
Pass to the constructor MusicTempo the buffer that contains data in the following format: non-interleaved IEEE754 32-bit linear PCM with a nominal range between -1 and +1, that is, 32bits floating point buffer, with each samples between -1.0 and 1.0. This format is used in the [AudioBuffer](https://developer.mozilla.org/en/docs/Web/API/AudioBuffer) interface of [Web Audio API](https://developer.mozilla.org/en/docs/Web/API/Web_Audio_API). The object returned by the constructor contain properties `tempo` - tempo value in beats per minute and `beats` - array with beat times in seconds.
### React.js
```javascript
import { useState, useRef, useEffect } from "react";
import { extractTempo } from "music-tempo";
const context = new AudioContext({ sampleRate: 44100 });
const GetBPM = () => {
const ref = useRef(null);
const [result, setResult] = useState(null);
useEffect(() => {
const calcTempo = function (buffer) {
let audioData = [];
// Take the average of the two channels
if (buffer.numberOfChannels == 2) {
const channel1Data = buffer.getChannelData(0);
const channel2Data = buffer.getChannelData(1);
const length = channel1Data.length;
for (let i = 0; i < length; i++) {
audioData[i] = (channel1Data[i] + channel2Data[i]) / 2;
}
} else {
audioData = buffer.getChannelData(0);
}
const musicTempo = extractTempo(audioData);
setResult(musicTempo);
};
ref.current.onchange = function () {
const files = ref.current.files;
if (files.length == 0) return;
const reader = new FileReader();
reader.onload = function (fileEvent) {
context.decodeAudioData(fileEvent.target.result, calcTempo);
};
reader.readAsArrayBuffer(files[0]);
};
}, []);
return <input ref={ref} type="file" accept="audio/*" />;
};
```
### Node.js
In Node.js environment can be used [node-web-audio-api library](https://github.com/sebpiq/node-web-audio-api)
```javascript
const AudioContext = require("web-audio-api").AudioContext;
const MusicTempo = require("music-tempo");
const fs = require("fs");
const calcTempo = function (buffer) {
let audioData = [];
// Take the average of the two channels
if (buffer.numberOfChannels == 2) {
const channel1Data = buffer.getChannelData(0);
const channel2Data = buffer.getChannelData(1);
const length = channel1Data.length;
for (let i = 0; i < length; i++) {
audioData[i] = (channel1Data[i] + channel2Data[i]) / 2;
}
} else {
audioData = buffer.getChannelData(0);
}
const mt = extractTempo(audioData);
console.log(mt.tempo);
console.log(mt.beats);
};
const data = fs.readFileSync("songname.mp3");
const context = new AudioContext();
context.decodeAudioData(data, calcTempo);
```
## Optional parameters
You can pass object with parameters as second argument to the constructor:
```javascript
const result = extractTempo(audioData, {
expiryTime: 30,
maxBeatInterval: 1.5,
});
```
Most useful are `maxBeatInterval`/`minBeatInterval` and `expiryTime`. First two used for setting up maximum and minimum BPM. Default value for `maxBeatInterval` is 1 which means that minimum BPM is 60 (60 / 1 = 60). Default value for `minBeatInterval` is 0.3 which means that maximum BPM is 200 (60 / 0.3 = 200). Be careful, the more value of maximum BPM, the more probability of 2x-BPM errors (e.g. if max BPM = 210 and real tempo of a song 102 BPM, in the end you can get 204 BPM).
`expiryTime` can be used if audio file have periods of silence or almost silence and because of that beat tracking is failing.
Other parameters are listed in [documentation](https://killercrush.github.io/music-tempo/docs/class/src/MusicTempo.js~MusicTempo.html).
## Other
### Dependencies
dependencies can be found on the `package.json` file and they can be installed using `npm install` or your favorite package manager.
### Tests
```shell
npm test
```
### Documentation
```shell
npm run docs
```
### Build
```shell
npm run build
```
## License
[MIT License](LICENCE)