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@sebastbake/music-tempo

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Finding out tempo of the music

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## Description Typescript library for finding out tempo (BPM) of a song and beat tracking. It uses an algorithm ["Beatroot"](http://www.eecs.qmul.ac.uk/~simond/pub/2001/jnmr.pdf) authored by [Simon Dixon](http://www.eecs.qmul.ac.uk/~simond/) **[Example App](https://killercrush.github.io/music-tempo/example/example-advanced.html)** **[Docs](https://killercrush.github.io/music-tempo/docs/index.html)** ## Instalation Using npm: ```sh npm i music-tempo ``` In a browser ```html <script src="music-tempo.min.js"></script> ``` ## Usage Pass to the constructor MusicTempo the buffer that contains data in the following format: non-interleaved IEEE754 32-bit linear PCM with a nominal range between -1 and +1, that is, 32bits floating point buffer, with each samples between -1.0 and 1.0. This format is used in the [AudioBuffer](https://developer.mozilla.org/en/docs/Web/API/AudioBuffer) interface of [Web Audio API](https://developer.mozilla.org/en/docs/Web/API/Web_Audio_API). The object returned by the constructor contain properties `tempo` - tempo value in beats per minute and `beats` - array with beat times in seconds. ### React.js ```javascript import { useState, useRef, useEffect } from "react"; import { extractTempo } from "music-tempo"; const context = new AudioContext({ sampleRate: 44100 }); const GetBPM = () => { const ref = useRef(null); const [result, setResult] = useState(null); useEffect(() => { const calcTempo = function (buffer) { let audioData = []; // Take the average of the two channels if (buffer.numberOfChannels == 2) { const channel1Data = buffer.getChannelData(0); const channel2Data = buffer.getChannelData(1); const length = channel1Data.length; for (let i = 0; i < length; i++) { audioData[i] = (channel1Data[i] + channel2Data[i]) / 2; } } else { audioData = buffer.getChannelData(0); } const musicTempo = extractTempo(audioData); setResult(musicTempo); }; ref.current.onchange = function () { const files = ref.current.files; if (files.length == 0) return; const reader = new FileReader(); reader.onload = function (fileEvent) { context.decodeAudioData(fileEvent.target.result, calcTempo); }; reader.readAsArrayBuffer(files[0]); }; }, []); return <input ref={ref} type="file" accept="audio/*" />; }; ``` ### Node.js In Node.js environment can be used [node-web-audio-api library](https://github.com/sebpiq/node-web-audio-api) ```javascript const AudioContext = require("web-audio-api").AudioContext; const MusicTempo = require("music-tempo"); const fs = require("fs"); const calcTempo = function (buffer) { let audioData = []; // Take the average of the two channels if (buffer.numberOfChannels == 2) { const channel1Data = buffer.getChannelData(0); const channel2Data = buffer.getChannelData(1); const length = channel1Data.length; for (let i = 0; i < length; i++) { audioData[i] = (channel1Data[i] + channel2Data[i]) / 2; } } else { audioData = buffer.getChannelData(0); } const mt = extractTempo(audioData); console.log(mt.tempo); console.log(mt.beats); }; const data = fs.readFileSync("songname.mp3"); const context = new AudioContext(); context.decodeAudioData(data, calcTempo); ``` ## Optional parameters You can pass object with parameters as second argument to the constructor: ```javascript const result = extractTempo(audioData, { expiryTime: 30, maxBeatInterval: 1.5, }); ``` Most useful are `maxBeatInterval`/`minBeatInterval` and `expiryTime`. First two used for setting up maximum and minimum BPM. Default value for `maxBeatInterval` is 1 which means that minimum BPM is 60 (60 / 1 = 60). Default value for `minBeatInterval` is 0.3 which means that maximum BPM is 200 (60 / 0.3 = 200). Be careful, the more value of maximum BPM, the more probability of 2x-BPM errors (e.g. if max BPM = 210 and real tempo of a song 102 BPM, in the end you can get 204 BPM). `expiryTime` can be used if audio file have periods of silence or almost silence and because of that beat tracking is failing. Other parameters are listed in [documentation](https://killercrush.github.io/music-tempo/docs/class/src/MusicTempo.js~MusicTempo.html). ## Other ### Dependencies dependencies can be found on the `package.json` file and they can be installed using `npm install` or your favorite package manager. ### Tests ```shell npm test ``` ### Documentation ```shell npm run docs ``` ### Build ```shell npm run build ``` ## License [MIT License](LICENCE)