@screeps/engine
Version:
This is a module for Screeps standalone server. See [main repository](https://github.com/screeps/screeps) for more info.
242 lines (229 loc) • 8.2 kB
JavaScript
var utils = require('./../utils'),
driver = utils.getRuntimeDriver(),
C = driver.constants,
_ = require('lodash');
var runtimeData, intents, register, globals;
function _storeGetter(o) {
if(!o) {
o = {store: {}, storeCapacity: this.carryCapacity};
}
return new globals.Store(o);
}
exports.make = function(_runtimeData, _intents, _register, _globals) {
runtimeData = _runtimeData;
intents = _intents;
register = _register;
globals = _globals;
if(globals.Tombstone) {
return;
}
var data = (id) => {
if(!runtimeData.roomObjects[id]) {
throw new Error("Could not find an object with ID "+id);
}
return runtimeData.roomObjects[id];
};
var Tombstone = register.wrapFn(function(id) {
var _data = data(id);
globals.RoomObject.call(this, _data.x, _data.y, _data.room, _data.effects);
this.id = id;
});
Tombstone.prototype = Object.create(globals.RoomObject.prototype);
Tombstone.prototype.constructor = Tombstone;
utils.defineGameObjectProperties(Tombstone.prototype, data, {
deathTime: (o) => o.deathTime,
store: _storeGetter,
ticksToDecay: (o) => o.decayTime - runtimeData.time,
creep: (o) => {
if(o.creepId) {
let creep = new globals.Creep();
globals.RoomObject.call(creep, o.x, o.y, o.room);
Object.defineProperties(creep, {
id: {
enumerable: true,
get() {
return o.creepId;
}
},
name: {
enumerable: true,
get() {
return o.creepName;
}
},
spawning: {
enumerable: true,
get() {
return false;
}
},
my: {
enumerable: true,
get() {
return o.user == runtimeData.user._id;
}
},
body: {
enumerable: true,
get() {
return _.map(o.creepBody, type => ({type, hits: 0}))
}
},
owner: {
enumerable: true,
get() {
return _.isUndefined(o.user) || o.user === null ? undefined : {
username: runtimeData.users[o.user].username
}
}
},
ticksToLive: {
enumerable: true,
get() {
return o.creepTicksToLive;
}
},
carryCapacity: {
enumerable: true,
get() {
return _.reduce(o.creepBody,
(result, type) => result += type === C.CARRY ? C.CARRY_CAPACITY : 0, 0);
}
},
carry: {
enumerable: true,
get: _storeGetter
},
store: {
enumerable: true,
get: _storeGetter
},
fatigue: {
enumerable: true,
get() {
return 0;
}
},
hits: {
enumerable: true,
get() {
return 0;
}
},
hitsMax: {
enumerable: true,
get() {
return o.creepBody.length * 100;
}
},
saying: {
enumerable: true,
get() {
return o.creepSaying;
}
}
});
return creep;
}
if(o.powerCreepId) {
let powerCreep = new globals.PowerCreep();
globals.RoomObject.call(powerCreep, o.x, o.y, o.room);
Object.defineProperties(powerCreep, {
id: {
enumerable: true,
get() {
return o.powerCreepId;
}
},
name: {
enumerable: true,
get() {
return o.powerCreepName;
}
},
className: {
enumerable: true,
get() {
return o.powerCreepClassName;
}
},
level: {
enumerable: true,
get() {
return o.powerCreepLevel;
}
},
my: {
enumerable: true,
get() {
return o.user == runtimeData.user._id;
}
},
body: {
enumerable: true,
get() {
return _.map(o.creepBody, type => ({type, hits: 0}))
}
},
owner: {
enumerable: true,
get() {
return _.isUndefined(o.user) || o.user === null ? undefined : {
username: runtimeData.users[o.user].username
}
}
},
ticksToLive: {
enumerable: true,
get() {
return o.powerCreepTicksToLive;
}
},
carryCapacity: {
enumerable: true,
get() {
return o.powerCreepLevel * 100;
}
},
carry: {
enumerable: true,
get: _storeGetter
},
store: {
enumerable: true,
get: _storeGetter
},
hits: {
enumerable: true,
get() {
return 0;
}
},
hitsMax: {
enumerable: true,
get() {
return o.powerCreepLevel * 1000;
}
},
saying: {
enumerable: true,
get() {
return o.powerCreepSaying;
}
},
powers: {
enumerable: true,
get() {
return o.powerCreepPowers;
}
}
});
return powerCreep;
}
},
});
Tombstone.prototype.toString = register.wrapFn(function() {
return `[Tombstone #${this.id}]`;
});
Object.defineProperty(globals, 'Tombstone', {enumerable: true, value: Tombstone});
};