@screeps/engine
Version:
This is a module for Screeps standalone server. See [main repository](https://github.com/screeps/screeps) for more info.
63 lines (51 loc) • 2.06 kB
JavaScript
;
const _ = require('lodash'),
utils = require('../../../utils'),
driver = utils.getDriver(),
C = driver.constants;
module.exports = function (object, intent, scope) {
const roomObjects = scope.roomObjects,
bulk = scope.bulk,
roomController = scope.roomController,
gameTime = scope.gameTime;
if (!!object.cooldownTime && object.cooldownTime > gameTime) {
return;
}
const target = roomObjects[intent.id];
if (!target || target.type != 'creep' || target.user != object.user) {
return;
}
if (!utils.checkStructureAgainstController(object, roomObjects, roomController)) {
return;
}
if (Math.abs(target.x - object.x) > 1 || Math.abs(target.y - object.y) > 1) {
return;
}
const boostedParts = _.mapValues(_.groupBy(_.filter(target.body, p => !!p.boost), 'boost'), v => v.length);
if (!_.some(boostedParts)) {
return;
}
target.body.forEach(function (p) {
p.boost = null;
});
require('../creeps/_recalc-body')(target);
bulk.update(target, { body: target.body, storeCapacity: target.storeCapacity });
const cooldown = _.reduce(C.RESOURCES_ALL, function (a, r) {
if (!boostedParts[r]) {
return a;
}
const energyReturn = boostedParts[r] * C.LAB_UNBOOST_ENERGY;
if (energyReturn > 0) {
require('../_create-energy')(target.x, target.y, target.room, energyReturn, C.RESOURCE_ENERGY, scope);
}
const mineralReturn = boostedParts[r] * C.LAB_UNBOOST_MINERAL;
if (mineralReturn > 0) {
require('../_create-energy')(target.x, target.y, target.room, mineralReturn, r, scope);
}
return a + boostedParts[r] * utils.calcTotalReactionsTime(r) * C.LAB_UNBOOST_MINERAL / C.LAB_REACTION_AMOUNT;
}, 0);
if (cooldown > 0) {
bulk.update(object, { cooldownTime: cooldown + gameTime });
}
};
//# sourceMappingURL=../../../sourcemaps/processor/intents/labs/unboost-creep.js.map