UNPKG

@screeps/engine

Version:

This is a module for Screeps standalone server. See [main repository](https://github.com/screeps/screeps) for more info.

61 lines (50 loc) 2 kB
'use strict'; var _ = require('lodash'), utils = require('../../../utils'), driver = utils.getDriver(), C = driver.constants; module.exports = function (object, intent, scope) { const roomObjects = scope.roomObjects, roomTerrain = scope.roomTerrain, bulk = scope.bulk, roomController = scope.roomController, gameTime = scope.gameTime; if (object.type != 'creep') { return; } if (object.spawning) { return; } var target = roomObjects[intent.id]; if (!target || !C.CONSTRUCTION_COST[target.type]) { return; } if (Math.abs(target.x - object.x) > 1 || Math.abs(target.y - object.y) > 1) { return; } if (roomController && roomController.user != object.user && roomController.safeMode > gameTime) { return; } var rampart = _.find(roomObjects, { type: 'rampart', x: target.x, y: target.y }); if (rampart) { target = rampart; } var power = utils.calcBodyEffectiveness(object.body, C.WORK, 'dismantle', C.DISMANTLE_POWER), amount = Math.min(power, target.hits), energyGain = Math.floor(amount * C.DISMANTLE_COST); var effect = _.find(target.effects, e => e.endTime >= gameTime && (e.power == C.PWR_SHIELD || e.power == C.PWR_FORTIFY || e.effect == C.EFFECT_INVULNERABILITY)); if (effect) { energyGain = 0; } if (amount) { object.store = object.store || {}; object.store.energy += energyGain; bulk.update(object, { store: { energy: object.store.energy } }); const usedSpace = utils.calcResources(object); if (usedSpace > object.storeCapacity) { require('./drop')(object, { amount: usedSpace - object.storeCapacity, resourceType: 'energy' }, scope); } require('../_damage')(object, target, amount, C.EVENT_ATTACK_TYPE_DISMANTLE, scope); } }; //# sourceMappingURL=../../../sourcemaps/processor/intents/creeps/dismantle.js.map