@screeps/engine
Version:
This is a module for Screeps standalone server. See [main repository](https://github.com/screeps/screeps) for more info.
18 lines (15 loc) • 462 B
JavaScript
var _ = require('lodash'),
utils = require('../../../utils'),
driver = utils.getDriver(),
C = driver.constants;
module.exports = function(object, {roomObjects, bulk, gameTime}) {
if(object._cooldown) {
bulk.update(object, {
cooldownTime: gameTime + object._cooldown
});
}
if(object.decayTime && gameTime > object.decayTime) {
bulk.remove(object._id);
delete roomObjects[object._id];
}
};