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@screeps/engine

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This is a module for Screeps standalone server. See [main repository](https://github.com/screeps/screeps) for more info.

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var _ = require('lodash'), utils = require('../../../utils'), driver = utils.getDriver(), C = driver.constants; module.exports = function(object, intent, {roomObjects, bulk, eventLog}) { const resourceType = intent.resourceType; if(!_.contains(C.RESOURCES_ALL, resourceType)) { return; } if(!object || object.spawning || !object.store || !(object.store[resourceType] >= intent.amount) || intent.amount < 0) { return; } var target = roomObjects[intent.id]; if(!target || target.type == 'creep' && target.spawning) { return; } if(Math.abs(target.x - object.x) > 1 || Math.abs(target.y - object.y) > 1) { return; } const targetCapacity = utils.capacityForResource(target, resourceType); if(!targetCapacity) { return; } let amount = intent.amount; const storedAmount = target.storeCapacityResource ? target.store[resourceType] : utils.calcResources(target); if(storedAmount >= targetCapacity) { return; } if(storedAmount + amount > targetCapacity) { amount = targetCapacity - storedAmount; } if(!amount) { return; } target.store[resourceType] = (target.store[resourceType] || 0) + amount; bulk.update(target, {store: {[resourceType]: target.store[resourceType]}}); object.store[resourceType] -= amount; bulk.update(object, {store: {[resourceType]: object.store[resourceType]}}); if(target.type == 'lab' && intent.resourceType != 'energy' && !target.storeCapacityResource[resourceType]) { bulk.update(target, { storeCapacityResource: {[resourceType]: C.LAB_MINERAL_CAPACITY}, storeCapacity: null }); } eventLog.push({event: C.EVENT_TRANSFER, objectId: object._id, data: {targetId: target._id, resourceType: resourceType, amount}}); };