@screeps/engine
Version:
This is a module for Screeps standalone server. See [main repository](https://github.com/screeps/screeps) for more info.
40 lines (30 loc) • 1.1 kB
JavaScript
var _ = require('lodash'),
utils = require('../../../utils'),
driver = utils.getDriver(),
C = driver.constants;
module.exports = function(object, intent, {roomObjects, bulk}) {
object.store = object.store || {};
var carry = utils.calcResources(object);
if(object.spawning || carry >= object.storeCapacity) {
return;
}
var target = roomObjects[intent.id];
if(!target || target.type != 'energy') {
return;
}
if(Math.abs(target.x - object.x) > 1 || Math.abs(target.y - object.y) > 1) {
return;
}
var resourceType = target.resourceType || 'energy';
var amount = Math.min(object.storeCapacity - carry, target[resourceType]);
target[resourceType] -= amount;
object.store[resourceType] = (object.store[resourceType] || 0) + amount;
if(!target[resourceType]) {
bulk.remove(target._id);
delete roomObjects[target._id];
}
else {
bulk.update(target, {[resourceType]: target[resourceType]});
}
bulk.update(object, {store:{[resourceType]: object.store[resourceType]}});
};