@screeps/engine
Version:
This is a module for Screeps standalone server. See [main repository](https://github.com/screeps/screeps) for more info.
56 lines (48 loc) • 1.34 kB
JavaScript
var _ = require('lodash'),
utils = require('../../../utils'),
driver = utils.getDriver(),
C = driver.constants;
module.exports = function(object, intent, {roomObjects, bulk, bulkUsers, users}) {
if(object.type != 'creep') {
return;
}
if(object.spawning) {
return;
}
var target = roomObjects[intent.id];
if(!target || target.type != 'controller') {
return;
}
if(Math.abs(target.x - object.x) > 1 || Math.abs(target.y - object.y) > 1) {
return;
}
if(target.bindUser && object.user != target.bindUser) {
return;
}
if(target.level > 0) {
return;
}
if ((_.filter(object.body, (i) => i.hits > 0 && i.type == C.CLAIM).length) === 0) {
return;
}
if(target.reservation && target.reservation.user != object.user) {
return;
}
let user = users[object.user],
claimedRooms = user.rooms ? user.rooms.length : 0;
if(user.shardAccess === false) {
return;
}
if(user.gcl < utils.calcNeededGcl(claimedRooms + 1)) {
return;
}
var level = 1;
bulk.update(target, {
user: object.user,
level,
progress: 0,
downgradeTime: null,
reservation: null
});
driver.addRoomToUser(object.room, users[object.user], bulkUsers);
};