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@screeps/engine

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This is a module for Screeps standalone server. See [main repository](https://github.com/screeps/screeps) for more info.

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var _ = require('lodash'), utils = require('../../../utils'), driver = utils.getDriver(), C = driver.constants; module.exports = function(object, dropRate, violentDeath, {roomObjects, bulk, stats, gameTime, eventLog}, attackType) { if(dropRate === undefined) { dropRate = C.CREEP_CORPSE_RATE; } bulk.remove(object._id); delete roomObjects[object._id]; let decayTime = object.body.length * C.TOMBSTONE_DECAY_PER_PART; if(object.tombstoneDecay) { decayTime = object.tombstoneDecay; } if(!attackType || attackType != C.EVENT_ATTACK_TYPE_NUKE) { let tombstone = { type: 'tombstone', room: object.room, x: object.x, y: object.y, user: object.user, deathTime: gameTime, decayTime: gameTime + decayTime, creepId: ""+object._id, creepName: object.name, creepTicksToLive: object.ageTime - gameTime, creepBody: _.map(object.body, b => b.type), creepSaying: object.actionLog && object.actionLog.say && object.actionLog.say.isPublic ? object.actionLog.say.message : undefined, store: {} }; let container = _.find(roomObjects, { type: 'container', x: object.x, y: object.y }); if(dropRate > 0 && !object.userSummoned && !object.strongholdId) { var lifeTime = _.any(object.body, {type: C.CLAIM}) ? C.CREEP_CLAIM_LIFE_TIME : C.CREEP_LIFE_TIME; var lifeRate = dropRate * object._ticksToLive / lifeTime; var bodyResources = {energy: 0}; object.body.forEach(i => { if(i.boost) { bodyResources[i.boost] = bodyResources[i.boost] || 0; bodyResources[i.boost] += C.LAB_BOOST_MINERAL * lifeRate; bodyResources.energy += C.LAB_BOOST_ENERGY * lifeRate; } bodyResources.energy += Math.min( C.CREEP_PART_MAX_ENERGY, C.BODYPART_COST[i.type] * lifeRate ); }); _.forEach(bodyResources, (amount, resourceType) => { amount = Math.floor(amount); if(amount > 0) { if(container && container.hits > 0) { container.store = container.store || {}; let targetTotal = utils.calcResources(container); let toContainerAmount = Math.min(amount, container.storeCapacity - targetTotal); if(toContainerAmount > 0) { container.store[resourceType] = (container.store[resourceType] || 0) + toContainerAmount; bulk.update(container, {store: {[resourceType]: container.store[resourceType]}}); amount -= toContainerAmount; } } if(amount > 0){ tombstone.store[resourceType] = (tombstone.store[resourceType] || 0) + amount; } } }); _.forEach(object.store, (amount, resourceType) => { if(amount > 0) { if(container && container.hits > 0) { container.store = container.store || {}; let targetTotal = utils.calcResources(container); let toContainerAmount = Math.min(amount, container.storeCapacity - targetTotal); if(toContainerAmount > 0) { container.store[resourceType] = (container.store[resourceType] || 0) + toContainerAmount; bulk.update(container, {store: {[resourceType]: container.store[resourceType]}}); amount -= toContainerAmount; } } } if(amount > 0){ tombstone.store[resourceType] = (tombstone.store[resourceType] || 0) + amount; } }); } bulk.insert(tombstone); } eventLog.push({event: C.EVENT_OBJECT_DESTROYED, objectId: object._id, data: { type: 'creep' }}); if (violentDeath && stats && object.user != '3' && object.user != '2') { stats.inc('creepsLost', object.user, object.body.length); } };