@screeps/engine
Version:
This is a module for Screeps standalone server. See [main repository](https://github.com/screeps/screeps) for more info.
60 lines (52 loc) • 2.18 kB
JavaScript
var _ = require('lodash'),
utils = require('../../../utils'),
driver = utils.getDriver(),
C = driver.constants;
module.exports = function(object, {roomObjects, bulkObjects, bulkUsersPowerCreeps, gameTime}) {
let tombstone = {
type: 'tombstone',
room: object.room,
x: object.x,
y: object.y,
user: object.user,
deathTime: gameTime,
decayTime: gameTime + C.TOMBSTONE_DECAY_POWER_CREEP,
store: {},
powerCreepId: ""+object._id,
powerCreepName: object.name,
powerCreepTicksToLive: object.ageTime - gameTime,
powerCreepClassName: object.className,
powerCreepLevel: object.level,
powerCreepPowers: _.mapValues(object.powers, i => ({level: i.level})),
powerCreepSaying: object.actionLog && object.actionLog.say && object.actionLog.say.isPublic ? object.actionLog.say.message : undefined
};
let container = _.find(roomObjects, { type: 'container', x: object.x, y: object.y });
if(container) {
container.store = container.store || {};
}
if(object.store) {
_.forEach(object.store, (amount, resourceType) => {
if(amount <= 0) {
return;
}
if(container && container.hits > 0) {
const targetTotal = utils.calcResources(container);
const toContainerAmount = Math.min(amount, container.storeCapacity - targetTotal);
if(toContainerAmount > 0) {
container.store[resourceType] = (container.store[resourceType] || 0) + toContainerAmount;
bulkObjects.update(container, {store: {[resourceType]: container.store[resourceType]}});
amount -= toContainerAmount;
}
}
if(amount > 0){
tombstone.store[resourceType] = (tombstone.store[resourceType] || 0) + amount;
}
})
}
bulkObjects.insert(tombstone);
bulkObjects.remove(object._id);
bulkUsersPowerCreeps.update(object._id, {
shard: null,
spawnCooldownTime: Date.now() + C.POWER_CREEP_SPAWN_COOLDOWN
});
};