@screeps/engine
Version:
This is a module for Screeps standalone server. See [main repository](https://github.com/screeps/screeps) for more info.
63 lines (49 loc) • 2.09 kB
JavaScript
;
var utils = require('./../utils'),
rooms = require('./rooms'),
driver = utils.getRuntimeDriver(),
C = driver.constants,
_ = require('lodash');
var runtimeData, intents, register, globals;
exports.make = function (_runtimeData, _intents, _register, _globals) {
runtimeData = _runtimeData;
intents = _intents;
register = _register;
globals = _globals;
if (globals.ConstructionSite) {
return;
}
var data = id => {
if (!runtimeData.roomObjects[id]) {
throw new Error("Could not find an object with ID " + id);
}
return runtimeData.roomObjects[id];
};
var ConstructionSite = register.wrapFn(function (id) {
var _data = data(id);
globals.RoomObject.call(this, _data.x, _data.y, _data.room, _data.effects);
this.id = id;
});
ConstructionSite.prototype = Object.create(globals.RoomObject.prototype);
ConstructionSite.prototype.constructor = ConstructionSite;
utils.defineGameObjectProperties(ConstructionSite.prototype, data, {
progress: o => o.progress,
progressTotal: o => o.progressTotal,
structureType: o => o.structureType,
name: o => o.name,
owner: o => new Object({ username: runtimeData.users[o.user].username }),
my: o => _.isUndefined(o.user) ? undefined : o.user == runtimeData.user._id
});
ConstructionSite.prototype.toString = register.wrapFn(function () {
return `[construction site (${data(this.id).structureType}) #${this.id}]`;
});
ConstructionSite.prototype.remove = register.wrapFn(function () {
if (!this.my && !(this.room && this.room.controller && this.room.controller.my)) {
return C.ERR_NOT_OWNER;
}
intents.pushByName('room', 'removeConstructionSite', { roomName: data(this.id).room, id: this.id });
return C.OK;
});
Object.defineProperty(globals, 'ConstructionSite', { enumerable: true, value: ConstructionSite });
};
//# sourceMappingURL=../sourcemaps/game/construction-sites.js.map