@screeps/engine
Version:
This is a module for Screeps standalone server. See [main repository](https://github.com/screeps/screeps) for more info.
32 lines (27 loc) • 931 B
JavaScript
var _ = require('lodash'),
utils = require('../../../utils'),
driver = utils.getDriver(),
C = driver.constants;
module.exports = function(object, intent, roomObjects, roomTerrain, bulk) {
if(object.type != 'spawn') {
return;
}
var target = roomObjects[intent.id];
if(!target || target.type != 'creep' || target.energy >= target.energyCapacity || intent.amount < 0) {
return;
}
if(Math.abs(target.x - object.x) > 1 || Math.abs(target.y - object.y) > 1) {
return;
}
var amount = intent.amount;
if(target.energy + amount > target.energyCapacity) {
amount = target.energyCapacity - target.energy;
}
if(object.energy < amount) {
return;
}
target.energy += amount;
object.energy -= amount;
bulk.update(object, {energy: object.energy});
bulk.update(target, {energy: target.energy});
};