@screeps/engine
Version:
This is a module for Screeps standalone server. See [main repository](https://github.com/screeps/screeps) for more info.
39 lines (32 loc) • 1.34 kB
JavaScript
var _ = require('lodash'),
utils = require('../../../utils'),
driver = utils.getDriver(),
C = driver.constants;
module.exports = function(object, intent, roomObjects, roomTerrain, bulk) {
if(!_.contains(C.RESOURCES_ALL, intent.resourceType)) {
return;
}
var target = roomObjects[intent.id];
if(!target || target.type != 'creep' || utils.calcResources(target) >= target.energyCapacity || intent.amount < 0) {
return;
}
if(Math.abs(target.x - object.x) > 1 || Math.abs(target.y - object.y) > 1) {
return;
}
var amount = intent.amount;
var amountKey = intent.resourceType == C.RESOURCE_ENERGY ? 'energy' : 'mineralAmount';
if(utils.calcResources(target) + amount > target.energyCapacity) {
amount = target.energyCapacity - utils.calcResources(target);
}
if(object[amountKey] < amount) {
return;
}
target[intent.resourceType] = target[intent.resourceType] || 0;
target[intent.resourceType] += amount;
object[amountKey] -= amount;
if(!object.mineralAmount && object.mineralType) {
bulk.update(object, {mineralType: null});
}
bulk.update(object, {[amountKey]: object[amountKey]});
bulk.update(target, {[intent.resourceType]: target[intent.resourceType]});
};