@screeps/engine
Version:
This is a module for Screeps standalone server. See [main repository](https://github.com/screeps/screeps) for more info.
52 lines (39 loc) • 1.65 kB
JavaScript
var _ = require('lodash'),
utils = require('../../../utils'),
driver = utils.getDriver(),
C = driver.constants;
module.exports = function(object, intent, roomObjects, roomTerrain, bulk) {
if(object.mineralAmount < C.LAB_BOOST_MINERAL || object.energy < C.LAB_BOOST_ENERGY) {
return;
}
var target = roomObjects[intent.id];
if(!target || target.type != 'creep') {
return;
}
if(Math.abs(target.x - object.x) > 1 || Math.abs(target.y - object.y) > 1) {
return;
}
var nonBoostedParts = _.filter(target.body, i => !i.boost && C.BOOSTS[i.type] && C.BOOSTS[i.type][object.mineralType]);
if(!nonBoostedParts.length) {
return;
}
if(nonBoostedParts[0].type != C.TOUGH) {
nonBoostedParts.reverse();
}
if(intent.bodyPartsCount) {
nonBoostedParts = nonBoostedParts.slice(0,intent.bodyPartsCount);
}
while(object.mineralAmount >= C.LAB_BOOST_MINERAL && object.energy >= C.LAB_BOOST_ENERGY && nonBoostedParts.length) {
nonBoostedParts[0].boost = object.mineralType;
object.mineralAmount -= C.LAB_BOOST_MINERAL;
object.energy -= C.LAB_BOOST_ENERGY;
nonBoostedParts.splice(0,1);
}
bulk.update(object, {mineralAmount: object.mineralAmount, energy: object.energy});
if(!object.mineralAmount) {
bulk.update(object, {mineralType: null});
}
require('../creeps/_recalc-body')(target);
bulk.update(target, {body: target.body, energyCapacity: target.energyCapacity});
target.actionLog.healed = {x: object.x, y: object.y};
};