@screeps/engine
Version:
This is a module for Screeps standalone server. See [main repository](https://github.com/screeps/screeps) for more info.
33 lines (28 loc) • 1.17 kB
JavaScript
var _ = require('lodash'),
utils = require('../../../utils'),
driver = utils.getDriver(),
C = driver.constants;
module.exports = function(object, intent, roomObjects, roomTerrain, bulk) {
if(!_.contains(C.RESOURCES_ALL, intent.resourceType)) {
return;
}
var target = roomObjects[intent.id];
if(!target || target.type != 'creep' || utils.calcResources(target) >= target.energyCapacity || intent.amount < 0) {
return;
}
if(Math.abs(target.x - object.x) > 1 || Math.abs(target.y - object.y) > 1) {
return;
}
var amount = intent.amount;
if(utils.calcResources(target) + amount > target.energyCapacity) {
amount = target.energyCapacity - utils.calcResources(target);
}
if(!(object[intent.resourceType] >= amount)) {
return;
}
target[intent.resourceType] = target[intent.resourceType] || 0;
target[intent.resourceType] += amount;
object[intent.resourceType] -= amount;
bulk.update(object, {[intent.resourceType]: object[intent.resourceType]});
bulk.update(target, {[intent.resourceType]: target[intent.resourceType]});
};