@screeps/engine
Version:
This is a module for Screeps standalone server. See [main repository](https://github.com/screeps/screeps) for more info.
30 lines (26 loc) • 911 B
JavaScript
var _ = require('lodash'),
utils = require('../../../utils'),
driver = utils.getDriver(),
C = driver.constants;
module.exports = function(object, intent, roomObjects, roomTerrain, bulk, bulkUsers, gameTime, roomInfo) {
if(!object.user || !object.level) {
return;
}
if(!(object.safeModeAvailable > 0)) {
return;
}
if(object.safeModeCooldown >= gameTime) {
return;
}
if(object.upgradeBlocked > gameTime) {
return;
}
if(object.downgradeTime < gameTime + C.CONTROLLER_DOWNGRADE[object.level] - C.CONTROLLER_DOWNGRADE_SAFEMODE_THRESHOLD) {
return;
}
bulk.update(object, {
safeModeAvailable: object.safeModeAvailable - 1,
safeMode: gameTime + C.SAFE_MODE_DURATION,
safeModeCooldown: roomInfo.novice > Date.now() ? null : gameTime + C.SAFE_MODE_COOLDOWN
});
};