UNPKG

@screeps/engine

Version:

This is a module for Screeps standalone server. See [main repository](https://github.com/screeps/screeps) for more info.

59 lines (48 loc) 2.48 kB
'use strict'; var _slicedToArray = function () { function sliceIterator(arr, i) { var _arr = []; var _n = true; var _d = false; var _e = undefined; try { for (var _i = arr[Symbol.iterator](), _s; !(_n = (_s = _i.next()).done); _n = true) { _arr.push(_s.value); if (i && _arr.length === i) break; } } catch (err) { _d = true; _e = err; } finally { try { if (!_n && _i["return"]) _i["return"](); } finally { if (_d) throw _e; } } return _arr; } return function (arr, i) { if (Array.isArray(arr)) { return arr; } else if (Symbol.iterator in Object(arr)) { return sliceIterator(arr, i); } else { throw new TypeError("Invalid attempt to destructure non-iterable instance"); } }; }(); var _ = require('lodash'), utils = require('../../../utils'), driver = utils.getDriver(), C = driver.constants, movement = require('../movement'); module.exports = function (spawn, creep, roomObjects, roomTerrain, bulk, stats) { var newX, newY, isOccupied, hostileOccupied; var checkObstacleFn = function checkObstacleFn(i) { return _.contains(C.OBSTACLE_OBJECT_TYPES, i.type) && i.x == newX && i.y == newY; }; for (var direction = 1; direction <= 8; direction++) { var _utils$getOffsetsByDi = utils.getOffsetsByDirection(direction), _utils$getOffsetsByDi2 = _slicedToArray(_utils$getOffsetsByDi, 2), dx = _utils$getOffsetsByDi2[0], dy = _utils$getOffsetsByDi2[1]; newX = spawn.x + dx; newY = spawn.y + dy; isOccupied = _.any(roomObjects, checkObstacleFn) || utils.checkTerrain(roomTerrain, newX, newY, C.TERRAIN_MASK_WALL) || movement.isTileBusy(newX, newY); if (!isOccupied) { break; } if (!hostileOccupied) { hostileOccupied = _.find(roomObjects, function (i) { return i.x == newX && i.y == newY && i.type == 'creep' && i.user != spawn.user; }); } } if (!isOccupied) { bulk.update(creep, { x: newX, y: newY, spawning: false }); return true; } else if (hostileOccupied) { require('../creeps/_die')(hostileOccupied, roomObjects, bulk, stats); bulk.update(creep, { x: hostileOccupied.x, y: hostileOccupied.y, spawning: false }); return true; } return false; }; //# sourceMappingURL=../../../sourcemaps/processor/intents/spawns/_born-creep.js.map