@screeps/engine
Version:
This is a module for Screeps standalone server. See [main repository](https://github.com/screeps/screeps) for more info.
29 lines (21 loc) • 1.03 kB
JavaScript
;
function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
var _ = require('lodash'),
utils = require('../../../utils'),
driver = utils.getDriver(),
C = driver.constants;
module.exports = function (object, roomObjects, roomTerrain, bulk) {
if (!object || object.type != 'energy') return;
var resourceType = object.resourceType || 'energy';
object[resourceType] -= Math.ceil(object[resourceType] / C.ENERGY_DECAY);
if (object[resourceType] <= 0 || !object[resourceType]) {
if (_.isNaN(object[resourceType])) {
console.log("Energy NaN: dropped");
}
bulk.remove(object._id);
delete roomObjects[object._id];
} else {
bulk.update(object, _defineProperty({}, resourceType, object[resourceType]));
}
};
//# sourceMappingURL=../../../sourcemaps/processor/intents/energy/tick.js.map