@screeps/engine
Version:
This is a module for Screeps standalone server. See [main repository](https://github.com/screeps/screeps) for more info.
53 lines (40 loc) • 2.02 kB
JavaScript
;
var _slicedToArray = function () { function sliceIterator(arr, i) { var _arr = []; var _n = true; var _d = false; var _e = undefined; try { for (var _i = arr[Symbol.iterator](), _s; !(_n = (_s = _i.next()).done); _n = true) { _arr.push(_s.value); if (i && _arr.length === i) break; } } catch (err) { _d = true; _e = err; } finally { try { if (!_n && _i["return"]) _i["return"](); } finally { if (_d) throw _e; } } return _arr; } return function (arr, i) { if (Array.isArray(arr)) { return arr; } else if (Symbol.iterator in Object(arr)) { return sliceIterator(arr, i); } else { throw new TypeError("Invalid attempt to destructure non-iterable instance"); } }; }();
var _ = require('lodash'),
utils = require('../../../utils'),
driver = utils.getDriver(),
C = driver.constants,
movement = require('../movement');
module.exports = function (object, intent, roomObjects, roomTerrain, bulk, bulkUsers, roomController, stats, gameTime) {
if (object.type != 'creep') {
return;
}
if (object.spawning || object.fatigue > 0) {
return;
}
if (_.filter(object.body, function (i) {
return i.hits > 0 && i.type == C.MOVE;
}).length == 0) {
return;
}
if (!intent.direction) {
return;
}
var d = utils.getOffsetsByDirection(intent.direction);
if (!d) {
return;
}
var _d = _slicedToArray(d, 2),
dx = _d[0],
dy = _d[1];
if (object.x + dx < 0 || object.x + dx > 49 || object.y + dy < 0 || object.y + dy > 49) {
return;
}
var targetObjects = _.filter(roomObjects, { x: object.x + dx, y: object.y + dy });
if (!_.any(targetObjects, function (target) {
return _.contains(C.OBSTACLE_OBJECT_TYPES, target.type) && target.type != 'creep' || target.type == 'rampart' && !target.isPublic && object.user != target.user;
})) {
movement.add(object, dx, dy);
}
};
//# sourceMappingURL=../../../sourcemaps/processor/intents/creeps/move.js.map