@screeps/engine
Version:
This is a module for Screeps standalone server. See [main repository](https://github.com/screeps/screeps) for more info.
114 lines (83 loc) • 3.67 kB
JavaScript
;
function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
var _ = require('lodash'),
utils = require('../../../utils'),
driver = utils.getDriver(),
C = driver.constants;
module.exports = function (object, intent, roomObjects, roomTerrain, bulk, bulkUsers, roomController, stats) {
if (object.type != 'creep') {
return;
}
if (object.spawning) {
return;
}
var target = roomObjects[intent.id];
if (!target) {
return;
}
if (Math.abs(target.x - object.x) > 1 || Math.abs(target.y - object.y) > 1) {
return;
}
if (target.type == 'source') {
if (!target.energy) {
return;
}
if (roomController && (roomController.user && roomController.user != object.user || roomController.reservation && roomController.reservation.user != object.user)) {
return;
}
var harvestAmount = utils.calcBodyEffectiveness(object.body, C.WORK, 'harvest', C.HARVEST_POWER);
if (harvestAmount) {
var amount = Math.min(target.energy, harvestAmount);
target.energy -= amount;
object.energy += amount;
var invaderHarvested = (target.invaderHarvested || 0) + amount;
bulk.update(object, { energy: object.energy });
bulk.update(target, { energy: target.energy, invaderHarvested: invaderHarvested });
var sum = utils.calcResources(object);
if (sum > object.energyCapacity) {
require('./drop')(object, {
amount: Math.min(object.energy, sum - object.energyCapacity),
resourceType: 'energy'
}, roomObjects, roomTerrain, bulk);
}
object.actionLog.harvest = { x: target.x, y: target.y };
stats.inc('energyHarvested', object.user, amount);
}
}
if (target.type == 'mineral') {
if (!target.mineralAmount) {
return;
}
var extractor = _.find(roomObjects, function (i) {
return i.type == C.STRUCTURE_EXTRACTOR && i.x == target.x && i.y == target.y;
});
if (!extractor) {
return;
}
if (extractor.user && extractor.user != object.user) {
return;
}
if (!utils.checkStructureAgainstController(extractor, roomObjects, roomController)) {
return;
}
if (extractor.cooldown) {
return;
}
var _harvestAmount = utils.calcBodyEffectiveness(object.body, C.WORK, 'harvest', C.HARVEST_MINERAL_POWER);
if (_harvestAmount) {
var _amount = Math.min(target.mineralAmount, _harvestAmount);
bulk.update(target, { mineralAmount: target.mineralAmount - _amount });
bulk.update(object, _defineProperty({}, target.mineralType, (object[target.mineralType] || 0) + _amount));
var _sum = utils.calcResources(object);
if (_sum > object.energyCapacity) {
require('./drop')(object, {
amount: Math.min(object[target.mineralType], _sum - object.energyCapacity),
resourceType: target.mineralType
}, roomObjects, roomTerrain, bulk);
}
object.actionLog.harvest = { x: target.x, y: target.y };
extractor._cooldown = C.EXTRACTOR_COOLDOWN;
}
}
};
//# sourceMappingURL=../../../sourcemaps/processor/intents/creeps/harvest.js.map