@sberdevices/assistant-client
Version:
Модуль взаимодействия с виртуальным ассистентом
1,628 lines (1,449 loc) • 238 kB
JavaScript
/*! *****************************************************************************
Copyright (c) Microsoft Corporation.
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH
REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,
INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
PERFORMANCE OF THIS SOFTWARE.
***************************************************************************** */
var __assign = function() {
__assign = Object.assign || function __assign(t) {
for (var s, i = 1, n = arguments.length; i < n; i++) {
s = arguments[i];
for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p];
}
return t;
};
return __assign.apply(this, arguments);
};
function __rest(s, e) {
var t = {};
for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0)
t[p] = s[p];
if (s != null && typeof Object.getOwnPropertySymbols === "function")
for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) {
if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i]))
t[p[i]] = s[p[i]];
}
return t;
}
function __awaiter(thisArg, _arguments, P, generator) {
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
}
function __generator(thisArg, body) {
var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;
return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
function verb(n) { return function (v) { return step([n, v]); }; }
function step(op) {
if (f) throw new TypeError("Generator is already executing.");
while (_) try {
if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
if (y = 0, t) op = [op[0] & 2, t.value];
switch (op[0]) {
case 0: case 1: t = op; break;
case 4: _.label++; return { value: op[1], done: false };
case 5: _.label++; y = op[1]; op = [0]; continue;
case 7: op = _.ops.pop(); _.trys.pop(); continue;
default:
if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
if (t[2]) _.ops.pop();
_.trys.pop(); continue;
}
op = body.call(thisArg, _);
} catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
}
}
function __spreadArrays() {
for (var s = 0, i = 0, il = arguments.length; i < il; i++) s += arguments[i].length;
for (var r = Array(s), k = 0, i = 0; i < il; i++)
for (var a = arguments[i], j = 0, jl = a.length; j < jl; j++, k++)
r[k] = a[j];
return r;
}
var createNanoEvents = function () {
var events = {};
var emit = function (event) {
var args = [];
for (var _i = 1; _i < arguments.length; _i++) {
args[_i - 1] = arguments[_i];
}
for (var _a = 0, _b = events[event] || []; _a < _b.length; _a++) {
var listener = _b[_a];
listener.apply(void 0, args);
}
};
var on = function (event, cb) {
(events[event] = events[event] || []).push(cb);
return function () {
events[event] = events[event].filter(function (i) { return i !== cb; });
};
};
var once = function (event, cb) {
// eslint-disable-next-line
// @ts-ignore И вот тут я сдался
var off = on(event, function () {
var args = [];
for (var _i = 0; _i < arguments.length; _i++) {
args[_i] = arguments[_i];
}
cb.apply(void 0, args);
off();
});
return off;
};
var clear = function () {
events = {};
};
return {
events: events,
emit: emit,
on: on,
once: once,
clear: clear,
};
};
var commonjsGlobal = typeof globalThis !== 'undefined' ? globalThis : typeof window !== 'undefined' ? window : typeof global !== 'undefined' ? global : typeof self !== 'undefined' ? self : {};
function createCommonjsModule(fn, basedir, module) {
return module = {
path: basedir,
exports: {},
require: function (path, base) {
return commonjsRequire(path, (base === undefined || base === null) ? module.path : base);
}
}, fn(module, module.exports), module.exports;
}
function commonjsRequire () {
throw new Error('Dynamic requires are not currently supported by @rollup/plugin-commonjs');
}
var aspromise = asPromise;
/**
* Callback as used by {@link util.asPromise}.
* @typedef asPromiseCallback
* @type {function}
* @param {Error|null} error Error, if any
* @param {...*} params Additional arguments
* @returns {undefined}
*/
/**
* Returns a promise from a node-style callback function.
* @memberof util
* @param {asPromiseCallback} fn Function to call
* @param {*} ctx Function context
* @param {...*} params Function arguments
* @returns {Promise<*>} Promisified function
*/
function asPromise(fn, ctx/*, varargs */) {
var params = new Array(arguments.length - 1),
offset = 0,
index = 2,
pending = true;
while (index < arguments.length)
params[offset++] = arguments[index++];
return new Promise(function executor(resolve, reject) {
params[offset] = function callback(err/*, varargs */) {
if (pending) {
pending = false;
if (err)
reject(err);
else {
var params = new Array(arguments.length - 1),
offset = 0;
while (offset < params.length)
params[offset++] = arguments[offset];
resolve.apply(null, params);
}
}
};
try {
fn.apply(ctx || null, params);
} catch (err) {
if (pending) {
pending = false;
reject(err);
}
}
});
}
var base64_1 = createCommonjsModule(function (module, exports) {
/**
* A minimal base64 implementation for number arrays.
* @memberof util
* @namespace
*/
var base64 = exports;
/**
* Calculates the byte length of a base64 encoded string.
* @param {string} string Base64 encoded string
* @returns {number} Byte length
*/
base64.length = function length(string) {
var p = string.length;
if (!p)
return 0;
var n = 0;
while (--p % 4 > 1 && string.charAt(p) === "=")
++n;
return Math.ceil(string.length * 3) / 4 - n;
};
// Base64 encoding table
var b64 = new Array(64);
// Base64 decoding table
var s64 = new Array(123);
// 65..90, 97..122, 48..57, 43, 47
for (var i = 0; i < 64;)
s64[b64[i] = i < 26 ? i + 65 : i < 52 ? i + 71 : i < 62 ? i - 4 : i - 59 | 43] = i++;
/**
* Encodes a buffer to a base64 encoded string.
* @param {Uint8Array} buffer Source buffer
* @param {number} start Source start
* @param {number} end Source end
* @returns {string} Base64 encoded string
*/
base64.encode = function encode(buffer, start, end) {
var parts = null,
chunk = [];
var i = 0, // output index
j = 0, // goto index
t; // temporary
while (start < end) {
var b = buffer[start++];
switch (j) {
case 0:
chunk[i++] = b64[b >> 2];
t = (b & 3) << 4;
j = 1;
break;
case 1:
chunk[i++] = b64[t | b >> 4];
t = (b & 15) << 2;
j = 2;
break;
case 2:
chunk[i++] = b64[t | b >> 6];
chunk[i++] = b64[b & 63];
j = 0;
break;
}
if (i > 8191) {
(parts || (parts = [])).push(String.fromCharCode.apply(String, chunk));
i = 0;
}
}
if (j) {
chunk[i++] = b64[t];
chunk[i++] = 61;
if (j === 1)
chunk[i++] = 61;
}
if (parts) {
if (i)
parts.push(String.fromCharCode.apply(String, chunk.slice(0, i)));
return parts.join("");
}
return String.fromCharCode.apply(String, chunk.slice(0, i));
};
var invalidEncoding = "invalid encoding";
/**
* Decodes a base64 encoded string to a buffer.
* @param {string} string Source string
* @param {Uint8Array} buffer Destination buffer
* @param {number} offset Destination offset
* @returns {number} Number of bytes written
* @throws {Error} If encoding is invalid
*/
base64.decode = function decode(string, buffer, offset) {
var start = offset;
var j = 0, // goto index
t; // temporary
for (var i = 0; i < string.length;) {
var c = string.charCodeAt(i++);
if (c === 61 && j > 1)
break;
if ((c = s64[c]) === undefined)
throw Error(invalidEncoding);
switch (j) {
case 0:
t = c;
j = 1;
break;
case 1:
buffer[offset++] = t << 2 | (c & 48) >> 4;
t = c;
j = 2;
break;
case 2:
buffer[offset++] = (t & 15) << 4 | (c & 60) >> 2;
t = c;
j = 3;
break;
case 3:
buffer[offset++] = (t & 3) << 6 | c;
j = 0;
break;
}
}
if (j === 1)
throw Error(invalidEncoding);
return offset - start;
};
/**
* Tests if the specified string appears to be base64 encoded.
* @param {string} string String to test
* @returns {boolean} `true` if probably base64 encoded, otherwise false
*/
base64.test = function test(string) {
return /^(?:[A-Za-z0-9+/]{4})*(?:[A-Za-z0-9+/]{2}==|[A-Za-z0-9+/]{3}=)?$/.test(string);
};
});
var eventemitter = EventEmitter;
/**
* Constructs a new event emitter instance.
* @classdesc A minimal event emitter.
* @memberof util
* @constructor
*/
function EventEmitter() {
/**
* Registered listeners.
* @type {Object.<string,*>}
* @private
*/
this._listeners = {};
}
/**
* Registers an event listener.
* @param {string} evt Event name
* @param {function} fn Listener
* @param {*} [ctx] Listener context
* @returns {util.EventEmitter} `this`
*/
EventEmitter.prototype.on = function on(evt, fn, ctx) {
(this._listeners[evt] || (this._listeners[evt] = [])).push({
fn : fn,
ctx : ctx || this
});
return this;
};
/**
* Removes an event listener or any matching listeners if arguments are omitted.
* @param {string} [evt] Event name. Removes all listeners if omitted.
* @param {function} [fn] Listener to remove. Removes all listeners of `evt` if omitted.
* @returns {util.EventEmitter} `this`
*/
EventEmitter.prototype.off = function off(evt, fn) {
if (evt === undefined)
this._listeners = {};
else {
if (fn === undefined)
this._listeners[evt] = [];
else {
var listeners = this._listeners[evt];
for (var i = 0; i < listeners.length;)
if (listeners[i].fn === fn)
listeners.splice(i, 1);
else
++i;
}
}
return this;
};
/**
* Emits an event by calling its listeners with the specified arguments.
* @param {string} evt Event name
* @param {...*} args Arguments
* @returns {util.EventEmitter} `this`
*/
EventEmitter.prototype.emit = function emit(evt) {
var listeners = this._listeners[evt];
if (listeners) {
var args = [],
i = 1;
for (; i < arguments.length;)
args.push(arguments[i++]);
for (i = 0; i < listeners.length;)
listeners[i].fn.apply(listeners[i++].ctx, args);
}
return this;
};
var float_1 = factory(factory);
/**
* Reads / writes floats / doubles from / to buffers.
* @name util.float
* @namespace
*/
/**
* Writes a 32 bit float to a buffer using little endian byte order.
* @name util.float.writeFloatLE
* @function
* @param {number} val Value to write
* @param {Uint8Array} buf Target buffer
* @param {number} pos Target buffer offset
* @returns {undefined}
*/
/**
* Writes a 32 bit float to a buffer using big endian byte order.
* @name util.float.writeFloatBE
* @function
* @param {number} val Value to write
* @param {Uint8Array} buf Target buffer
* @param {number} pos Target buffer offset
* @returns {undefined}
*/
/**
* Reads a 32 bit float from a buffer using little endian byte order.
* @name util.float.readFloatLE
* @function
* @param {Uint8Array} buf Source buffer
* @param {number} pos Source buffer offset
* @returns {number} Value read
*/
/**
* Reads a 32 bit float from a buffer using big endian byte order.
* @name util.float.readFloatBE
* @function
* @param {Uint8Array} buf Source buffer
* @param {number} pos Source buffer offset
* @returns {number} Value read
*/
/**
* Writes a 64 bit double to a buffer using little endian byte order.
* @name util.float.writeDoubleLE
* @function
* @param {number} val Value to write
* @param {Uint8Array} buf Target buffer
* @param {number} pos Target buffer offset
* @returns {undefined}
*/
/**
* Writes a 64 bit double to a buffer using big endian byte order.
* @name util.float.writeDoubleBE
* @function
* @param {number} val Value to write
* @param {Uint8Array} buf Target buffer
* @param {number} pos Target buffer offset
* @returns {undefined}
*/
/**
* Reads a 64 bit double from a buffer using little endian byte order.
* @name util.float.readDoubleLE
* @function
* @param {Uint8Array} buf Source buffer
* @param {number} pos Source buffer offset
* @returns {number} Value read
*/
/**
* Reads a 64 bit double from a buffer using big endian byte order.
* @name util.float.readDoubleBE
* @function
* @param {Uint8Array} buf Source buffer
* @param {number} pos Source buffer offset
* @returns {number} Value read
*/
// Factory function for the purpose of node-based testing in modified global environments
function factory(exports) {
// float: typed array
if (typeof Float32Array !== "undefined") (function() {
var f32 = new Float32Array([ -0 ]),
f8b = new Uint8Array(f32.buffer),
le = f8b[3] === 128;
function writeFloat_f32_cpy(val, buf, pos) {
f32[0] = val;
buf[pos ] = f8b[0];
buf[pos + 1] = f8b[1];
buf[pos + 2] = f8b[2];
buf[pos + 3] = f8b[3];
}
function writeFloat_f32_rev(val, buf, pos) {
f32[0] = val;
buf[pos ] = f8b[3];
buf[pos + 1] = f8b[2];
buf[pos + 2] = f8b[1];
buf[pos + 3] = f8b[0];
}
/* istanbul ignore next */
exports.writeFloatLE = le ? writeFloat_f32_cpy : writeFloat_f32_rev;
/* istanbul ignore next */
exports.writeFloatBE = le ? writeFloat_f32_rev : writeFloat_f32_cpy;
function readFloat_f32_cpy(buf, pos) {
f8b[0] = buf[pos ];
f8b[1] = buf[pos + 1];
f8b[2] = buf[pos + 2];
f8b[3] = buf[pos + 3];
return f32[0];
}
function readFloat_f32_rev(buf, pos) {
f8b[3] = buf[pos ];
f8b[2] = buf[pos + 1];
f8b[1] = buf[pos + 2];
f8b[0] = buf[pos + 3];
return f32[0];
}
/* istanbul ignore next */
exports.readFloatLE = le ? readFloat_f32_cpy : readFloat_f32_rev;
/* istanbul ignore next */
exports.readFloatBE = le ? readFloat_f32_rev : readFloat_f32_cpy;
// float: ieee754
})(); else (function() {
function writeFloat_ieee754(writeUint, val, buf, pos) {
var sign = val < 0 ? 1 : 0;
if (sign)
val = -val;
if (val === 0)
writeUint(1 / val > 0 ? /* positive */ 0 : /* negative 0 */ 2147483648, buf, pos);
else if (isNaN(val))
writeUint(2143289344, buf, pos);
else if (val > 3.4028234663852886e+38) // +-Infinity
writeUint((sign << 31 | 2139095040) >>> 0, buf, pos);
else if (val < 1.1754943508222875e-38) // denormal
writeUint((sign << 31 | Math.round(val / 1.401298464324817e-45)) >>> 0, buf, pos);
else {
var exponent = Math.floor(Math.log(val) / Math.LN2),
mantissa = Math.round(val * Math.pow(2, -exponent) * 8388608) & 8388607;
writeUint((sign << 31 | exponent + 127 << 23 | mantissa) >>> 0, buf, pos);
}
}
exports.writeFloatLE = writeFloat_ieee754.bind(null, writeUintLE);
exports.writeFloatBE = writeFloat_ieee754.bind(null, writeUintBE);
function readFloat_ieee754(readUint, buf, pos) {
var uint = readUint(buf, pos),
sign = (uint >> 31) * 2 + 1,
exponent = uint >>> 23 & 255,
mantissa = uint & 8388607;
return exponent === 255
? mantissa
? NaN
: sign * Infinity
: exponent === 0 // denormal
? sign * 1.401298464324817e-45 * mantissa
: sign * Math.pow(2, exponent - 150) * (mantissa + 8388608);
}
exports.readFloatLE = readFloat_ieee754.bind(null, readUintLE);
exports.readFloatBE = readFloat_ieee754.bind(null, readUintBE);
})();
// double: typed array
if (typeof Float64Array !== "undefined") (function() {
var f64 = new Float64Array([-0]),
f8b = new Uint8Array(f64.buffer),
le = f8b[7] === 128;
function writeDouble_f64_cpy(val, buf, pos) {
f64[0] = val;
buf[pos ] = f8b[0];
buf[pos + 1] = f8b[1];
buf[pos + 2] = f8b[2];
buf[pos + 3] = f8b[3];
buf[pos + 4] = f8b[4];
buf[pos + 5] = f8b[5];
buf[pos + 6] = f8b[6];
buf[pos + 7] = f8b[7];
}
function writeDouble_f64_rev(val, buf, pos) {
f64[0] = val;
buf[pos ] = f8b[7];
buf[pos + 1] = f8b[6];
buf[pos + 2] = f8b[5];
buf[pos + 3] = f8b[4];
buf[pos + 4] = f8b[3];
buf[pos + 5] = f8b[2];
buf[pos + 6] = f8b[1];
buf[pos + 7] = f8b[0];
}
/* istanbul ignore next */
exports.writeDoubleLE = le ? writeDouble_f64_cpy : writeDouble_f64_rev;
/* istanbul ignore next */
exports.writeDoubleBE = le ? writeDouble_f64_rev : writeDouble_f64_cpy;
function readDouble_f64_cpy(buf, pos) {
f8b[0] = buf[pos ];
f8b[1] = buf[pos + 1];
f8b[2] = buf[pos + 2];
f8b[3] = buf[pos + 3];
f8b[4] = buf[pos + 4];
f8b[5] = buf[pos + 5];
f8b[6] = buf[pos + 6];
f8b[7] = buf[pos + 7];
return f64[0];
}
function readDouble_f64_rev(buf, pos) {
f8b[7] = buf[pos ];
f8b[6] = buf[pos + 1];
f8b[5] = buf[pos + 2];
f8b[4] = buf[pos + 3];
f8b[3] = buf[pos + 4];
f8b[2] = buf[pos + 5];
f8b[1] = buf[pos + 6];
f8b[0] = buf[pos + 7];
return f64[0];
}
/* istanbul ignore next */
exports.readDoubleLE = le ? readDouble_f64_cpy : readDouble_f64_rev;
/* istanbul ignore next */
exports.readDoubleBE = le ? readDouble_f64_rev : readDouble_f64_cpy;
// double: ieee754
})(); else (function() {
function writeDouble_ieee754(writeUint, off0, off1, val, buf, pos) {
var sign = val < 0 ? 1 : 0;
if (sign)
val = -val;
if (val === 0) {
writeUint(0, buf, pos + off0);
writeUint(1 / val > 0 ? /* positive */ 0 : /* negative 0 */ 2147483648, buf, pos + off1);
} else if (isNaN(val)) {
writeUint(0, buf, pos + off0);
writeUint(2146959360, buf, pos + off1);
} else if (val > 1.7976931348623157e+308) { // +-Infinity
writeUint(0, buf, pos + off0);
writeUint((sign << 31 | 2146435072) >>> 0, buf, pos + off1);
} else {
var mantissa;
if (val < 2.2250738585072014e-308) { // denormal
mantissa = val / 5e-324;
writeUint(mantissa >>> 0, buf, pos + off0);
writeUint((sign << 31 | mantissa / 4294967296) >>> 0, buf, pos + off1);
} else {
var exponent = Math.floor(Math.log(val) / Math.LN2);
if (exponent === 1024)
exponent = 1023;
mantissa = val * Math.pow(2, -exponent);
writeUint(mantissa * 4503599627370496 >>> 0, buf, pos + off0);
writeUint((sign << 31 | exponent + 1023 << 20 | mantissa * 1048576 & 1048575) >>> 0, buf, pos + off1);
}
}
}
exports.writeDoubleLE = writeDouble_ieee754.bind(null, writeUintLE, 0, 4);
exports.writeDoubleBE = writeDouble_ieee754.bind(null, writeUintBE, 4, 0);
function readDouble_ieee754(readUint, off0, off1, buf, pos) {
var lo = readUint(buf, pos + off0),
hi = readUint(buf, pos + off1);
var sign = (hi >> 31) * 2 + 1,
exponent = hi >>> 20 & 2047,
mantissa = 4294967296 * (hi & 1048575) + lo;
return exponent === 2047
? mantissa
? NaN
: sign * Infinity
: exponent === 0 // denormal
? sign * 5e-324 * mantissa
: sign * Math.pow(2, exponent - 1075) * (mantissa + 4503599627370496);
}
exports.readDoubleLE = readDouble_ieee754.bind(null, readUintLE, 0, 4);
exports.readDoubleBE = readDouble_ieee754.bind(null, readUintBE, 4, 0);
})();
return exports;
}
// uint helpers
function writeUintLE(val, buf, pos) {
buf[pos ] = val & 255;
buf[pos + 1] = val >>> 8 & 255;
buf[pos + 2] = val >>> 16 & 255;
buf[pos + 3] = val >>> 24;
}
function writeUintBE(val, buf, pos) {
buf[pos ] = val >>> 24;
buf[pos + 1] = val >>> 16 & 255;
buf[pos + 2] = val >>> 8 & 255;
buf[pos + 3] = val & 255;
}
function readUintLE(buf, pos) {
return (buf[pos ]
| buf[pos + 1] << 8
| buf[pos + 2] << 16
| buf[pos + 3] << 24) >>> 0;
}
function readUintBE(buf, pos) {
return (buf[pos ] << 24
| buf[pos + 1] << 16
| buf[pos + 2] << 8
| buf[pos + 3]) >>> 0;
}
var inquire_1 = inquire;
/**
* Requires a module only if available.
* @memberof util
* @param {string} moduleName Module to require
* @returns {?Object} Required module if available and not empty, otherwise `null`
*/
function inquire(moduleName) {
try {
var mod = eval("quire".replace(/^/,"re"))(moduleName); // eslint-disable-line no-eval
if (mod && (mod.length || Object.keys(mod).length))
return mod;
} catch (e) {} // eslint-disable-line no-empty
return null;
}
var utf8_1 = createCommonjsModule(function (module, exports) {
/**
* A minimal UTF8 implementation for number arrays.
* @memberof util
* @namespace
*/
var utf8 = exports;
/**
* Calculates the UTF8 byte length of a string.
* @param {string} string String
* @returns {number} Byte length
*/
utf8.length = function utf8_length(string) {
var len = 0,
c = 0;
for (var i = 0; i < string.length; ++i) {
c = string.charCodeAt(i);
if (c < 128)
len += 1;
else if (c < 2048)
len += 2;
else if ((c & 0xFC00) === 0xD800 && (string.charCodeAt(i + 1) & 0xFC00) === 0xDC00) {
++i;
len += 4;
} else
len += 3;
}
return len;
};
/**
* Reads UTF8 bytes as a string.
* @param {Uint8Array} buffer Source buffer
* @param {number} start Source start
* @param {number} end Source end
* @returns {string} String read
*/
utf8.read = function utf8_read(buffer, start, end) {
var len = end - start;
if (len < 1)
return "";
var parts = null,
chunk = [],
i = 0, // char offset
t; // temporary
while (start < end) {
t = buffer[start++];
if (t < 128)
chunk[i++] = t;
else if (t > 191 && t < 224)
chunk[i++] = (t & 31) << 6 | buffer[start++] & 63;
else if (t > 239 && t < 365) {
t = ((t & 7) << 18 | (buffer[start++] & 63) << 12 | (buffer[start++] & 63) << 6 | buffer[start++] & 63) - 0x10000;
chunk[i++] = 0xD800 + (t >> 10);
chunk[i++] = 0xDC00 + (t & 1023);
} else
chunk[i++] = (t & 15) << 12 | (buffer[start++] & 63) << 6 | buffer[start++] & 63;
if (i > 8191) {
(parts || (parts = [])).push(String.fromCharCode.apply(String, chunk));
i = 0;
}
}
if (parts) {
if (i)
parts.push(String.fromCharCode.apply(String, chunk.slice(0, i)));
return parts.join("");
}
return String.fromCharCode.apply(String, chunk.slice(0, i));
};
/**
* Writes a string as UTF8 bytes.
* @param {string} string Source string
* @param {Uint8Array} buffer Destination buffer
* @param {number} offset Destination offset
* @returns {number} Bytes written
*/
utf8.write = function utf8_write(string, buffer, offset) {
var start = offset,
c1, // character 1
c2; // character 2
for (var i = 0; i < string.length; ++i) {
c1 = string.charCodeAt(i);
if (c1 < 128) {
buffer[offset++] = c1;
} else if (c1 < 2048) {
buffer[offset++] = c1 >> 6 | 192;
buffer[offset++] = c1 & 63 | 128;
} else if ((c1 & 0xFC00) === 0xD800 && ((c2 = string.charCodeAt(i + 1)) & 0xFC00) === 0xDC00) {
c1 = 0x10000 + ((c1 & 0x03FF) << 10) + (c2 & 0x03FF);
++i;
buffer[offset++] = c1 >> 18 | 240;
buffer[offset++] = c1 >> 12 & 63 | 128;
buffer[offset++] = c1 >> 6 & 63 | 128;
buffer[offset++] = c1 & 63 | 128;
} else {
buffer[offset++] = c1 >> 12 | 224;
buffer[offset++] = c1 >> 6 & 63 | 128;
buffer[offset++] = c1 & 63 | 128;
}
}
return offset - start;
};
});
var pool_1 = pool;
/**
* An allocator as used by {@link util.pool}.
* @typedef PoolAllocator
* @type {function}
* @param {number} size Buffer size
* @returns {Uint8Array} Buffer
*/
/**
* A slicer as used by {@link util.pool}.
* @typedef PoolSlicer
* @type {function}
* @param {number} start Start offset
* @param {number} end End offset
* @returns {Uint8Array} Buffer slice
* @this {Uint8Array}
*/
/**
* A general purpose buffer pool.
* @memberof util
* @function
* @param {PoolAllocator} alloc Allocator
* @param {PoolSlicer} slice Slicer
* @param {number} [size=8192] Slab size
* @returns {PoolAllocator} Pooled allocator
*/
function pool(alloc, slice, size) {
var SIZE = size || 8192;
var MAX = SIZE >>> 1;
var slab = null;
var offset = SIZE;
return function pool_alloc(size) {
if (size < 1 || size > MAX)
return alloc(size);
if (offset + size > SIZE) {
slab = alloc(SIZE);
offset = 0;
}
var buf = slice.call(slab, offset, offset += size);
if (offset & 7) // align to 32 bit
offset = (offset | 7) + 1;
return buf;
};
}
var longbits = LongBits;
/**
* Constructs new long bits.
* @classdesc Helper class for working with the low and high bits of a 64 bit value.
* @memberof util
* @constructor
* @param {number} lo Low 32 bits, unsigned
* @param {number} hi High 32 bits, unsigned
*/
function LongBits(lo, hi) {
// note that the casts below are theoretically unnecessary as of today, but older statically
// generated converter code might still call the ctor with signed 32bits. kept for compat.
/**
* Low bits.
* @type {number}
*/
this.lo = lo >>> 0;
/**
* High bits.
* @type {number}
*/
this.hi = hi >>> 0;
}
/**
* Zero bits.
* @memberof util.LongBits
* @type {util.LongBits}
*/
var zero = LongBits.zero = new LongBits(0, 0);
zero.toNumber = function() { return 0; };
zero.zzEncode = zero.zzDecode = function() { return this; };
zero.length = function() { return 1; };
/**
* Zero hash.
* @memberof util.LongBits
* @type {string}
*/
var zeroHash = LongBits.zeroHash = "\0\0\0\0\0\0\0\0";
/**
* Constructs new long bits from the specified number.
* @param {number} value Value
* @returns {util.LongBits} Instance
*/
LongBits.fromNumber = function fromNumber(value) {
if (value === 0)
return zero;
var sign = value < 0;
if (sign)
value = -value;
var lo = value >>> 0,
hi = (value - lo) / 4294967296 >>> 0;
if (sign) {
hi = ~hi >>> 0;
lo = ~lo >>> 0;
if (++lo > 4294967295) {
lo = 0;
if (++hi > 4294967295)
hi = 0;
}
}
return new LongBits(lo, hi);
};
/**
* Constructs new long bits from a number, long or string.
* @param {Long|number|string} value Value
* @returns {util.LongBits} Instance
*/
LongBits.from = function from(value) {
if (typeof value === "number")
return LongBits.fromNumber(value);
if (minimal.isString(value)) {
/* istanbul ignore else */
if (minimal.Long)
value = minimal.Long.fromString(value);
else
return LongBits.fromNumber(parseInt(value, 10));
}
return value.low || value.high ? new LongBits(value.low >>> 0, value.high >>> 0) : zero;
};
/**
* Converts this long bits to a possibly unsafe JavaScript number.
* @param {boolean} [unsigned=false] Whether unsigned or not
* @returns {number} Possibly unsafe number
*/
LongBits.prototype.toNumber = function toNumber(unsigned) {
if (!unsigned && this.hi >>> 31) {
var lo = ~this.lo + 1 >>> 0,
hi = ~this.hi >>> 0;
if (!lo)
hi = hi + 1 >>> 0;
return -(lo + hi * 4294967296);
}
return this.lo + this.hi * 4294967296;
};
/**
* Converts this long bits to a long.
* @param {boolean} [unsigned=false] Whether unsigned or not
* @returns {Long} Long
*/
LongBits.prototype.toLong = function toLong(unsigned) {
return minimal.Long
? new minimal.Long(this.lo | 0, this.hi | 0, Boolean(unsigned))
/* istanbul ignore next */
: { low: this.lo | 0, high: this.hi | 0, unsigned: Boolean(unsigned) };
};
var charCodeAt = String.prototype.charCodeAt;
/**
* Constructs new long bits from the specified 8 characters long hash.
* @param {string} hash Hash
* @returns {util.LongBits} Bits
*/
LongBits.fromHash = function fromHash(hash) {
if (hash === zeroHash)
return zero;
return new LongBits(
( charCodeAt.call(hash, 0)
| charCodeAt.call(hash, 1) << 8
| charCodeAt.call(hash, 2) << 16
| charCodeAt.call(hash, 3) << 24) >>> 0
,
( charCodeAt.call(hash, 4)
| charCodeAt.call(hash, 5) << 8
| charCodeAt.call(hash, 6) << 16
| charCodeAt.call(hash, 7) << 24) >>> 0
);
};
/**
* Converts this long bits to a 8 characters long hash.
* @returns {string} Hash
*/
LongBits.prototype.toHash = function toHash() {
return String.fromCharCode(
this.lo & 255,
this.lo >>> 8 & 255,
this.lo >>> 16 & 255,
this.lo >>> 24 ,
this.hi & 255,
this.hi >>> 8 & 255,
this.hi >>> 16 & 255,
this.hi >>> 24
);
};
/**
* Zig-zag encodes this long bits.
* @returns {util.LongBits} `this`
*/
LongBits.prototype.zzEncode = function zzEncode() {
var mask = this.hi >> 31;
this.hi = ((this.hi << 1 | this.lo >>> 31) ^ mask) >>> 0;
this.lo = ( this.lo << 1 ^ mask) >>> 0;
return this;
};
/**
* Zig-zag decodes this long bits.
* @returns {util.LongBits} `this`
*/
LongBits.prototype.zzDecode = function zzDecode() {
var mask = -(this.lo & 1);
this.lo = ((this.lo >>> 1 | this.hi << 31) ^ mask) >>> 0;
this.hi = ( this.hi >>> 1 ^ mask) >>> 0;
return this;
};
/**
* Calculates the length of this longbits when encoded as a varint.
* @returns {number} Length
*/
LongBits.prototype.length = function length() {
var part0 = this.lo,
part1 = (this.lo >>> 28 | this.hi << 4) >>> 0,
part2 = this.hi >>> 24;
return part2 === 0
? part1 === 0
? part0 < 16384
? part0 < 128 ? 1 : 2
: part0 < 2097152 ? 3 : 4
: part1 < 16384
? part1 < 128 ? 5 : 6
: part1 < 2097152 ? 7 : 8
: part2 < 128 ? 9 : 10;
};
var minimal = createCommonjsModule(function (module, exports) {
var util = exports;
// used to return a Promise where callback is omitted
util.asPromise = aspromise;
// converts to / from base64 encoded strings
util.base64 = base64_1;
// base class of rpc.Service
util.EventEmitter = eventemitter;
// float handling accross browsers
util.float = float_1;
// requires modules optionally and hides the call from bundlers
util.inquire = inquire_1;
// converts to / from utf8 encoded strings
util.utf8 = utf8_1;
// provides a node-like buffer pool in the browser
util.pool = pool_1;
// utility to work with the low and high bits of a 64 bit value
util.LongBits = longbits;
/**
* Whether running within node or not.
* @memberof util
* @type {boolean}
*/
util.isNode = Boolean(typeof commonjsGlobal !== "undefined"
&& commonjsGlobal
&& commonjsGlobal.process
&& commonjsGlobal.process.versions
&& commonjsGlobal.process.versions.node);
/**
* Global object reference.
* @memberof util
* @type {Object}
*/
util.global = util.isNode && commonjsGlobal
|| typeof window !== "undefined" && window
|| typeof self !== "undefined" && self
|| commonjsGlobal; // eslint-disable-line no-invalid-this
/**
* An immuable empty array.
* @memberof util
* @type {Array.<*>}
* @const
*/
util.emptyArray = Object.freeze ? Object.freeze([]) : /* istanbul ignore next */ []; // used on prototypes
/**
* An immutable empty object.
* @type {Object}
* @const
*/
util.emptyObject = Object.freeze ? Object.freeze({}) : /* istanbul ignore next */ {}; // used on prototypes
/**
* Tests if the specified value is an integer.
* @function
* @param {*} value Value to test
* @returns {boolean} `true` if the value is an integer
*/
util.isInteger = Number.isInteger || /* istanbul ignore next */ function isInteger(value) {
return typeof value === "number" && isFinite(value) && Math.floor(value) === value;
};
/**
* Tests if the specified value is a string.
* @param {*} value Value to test
* @returns {boolean} `true` if the value is a string
*/
util.isString = function isString(value) {
return typeof value === "string" || value instanceof String;
};
/**
* Tests if the specified value is a non-null object.
* @param {*} value Value to test
* @returns {boolean} `true` if the value is a non-null object
*/
util.isObject = function isObject(value) {
return value && typeof value === "object";
};
/**
* Checks if a property on a message is considered to be present.
* This is an alias of {@link util.isSet}.
* @function
* @param {Object} obj Plain object or message instance
* @param {string} prop Property name
* @returns {boolean} `true` if considered to be present, otherwise `false`
*/
util.isset =
/**
* Checks if a property on a message is considered to be present.
* @param {Object} obj Plain object or message instance
* @param {string} prop Property name
* @returns {boolean} `true` if considered to be present, otherwise `false`
*/
util.isSet = function isSet(obj, prop) {
var value = obj[prop];
if (value != null && obj.hasOwnProperty(prop)) // eslint-disable-line eqeqeq, no-prototype-builtins
return typeof value !== "object" || (Array.isArray(value) ? value.length : Object.keys(value).length) > 0;
return false;
};
/**
* Any compatible Buffer instance.
* This is a minimal stand-alone definition of a Buffer instance. The actual type is that exported by node's typings.
* @interface Buffer
* @extends Uint8Array
*/
/**
* Node's Buffer class if available.
* @type {Constructor<Buffer>}
*/
util.Buffer = (function() {
try {
var Buffer = util.inquire("buffer").Buffer;
// refuse to use non-node buffers if not explicitly assigned (perf reasons):
return Buffer.prototype.utf8Write ? Buffer : /* istanbul ignore next */ null;
} catch (e) {
/* istanbul ignore next */
return null;
}
})();
// Internal alias of or polyfull for Buffer.from.
util._Buffer_from = null;
// Internal alias of or polyfill for Buffer.allocUnsafe.
util._Buffer_allocUnsafe = null;
/**
* Creates a new buffer of whatever type supported by the environment.
* @param {number|number[]} [sizeOrArray=0] Buffer size or number array
* @returns {Uint8Array|Buffer} Buffer
*/
util.newBuffer = function newBuffer(sizeOrArray) {
/* istanbul ignore next */
return typeof sizeOrArray === "number"
? util.Buffer
? util._Buffer_allocUnsafe(sizeOrArray)
: new util.Array(sizeOrArray)
: util.Buffer
? util._Buffer_from(sizeOrArray)
: typeof Uint8Array === "undefined"
? sizeOrArray
: new Uint8Array(sizeOrArray);
};
/**
* Array implementation used in the browser. `Uint8Array` if supported, otherwise `Array`.
* @type {Constructor<Uint8Array>}
*/
util.Array = typeof Uint8Array !== "undefined" ? Uint8Array /* istanbul ignore next */ : Array;
/**
* Any compatible Long instance.
* This is a minimal stand-alone definition of a Long instance. The actual type is that exported by long.js.
* @interface Long
* @property {number} low Low bits
* @property {number} high High bits
* @property {boolean} unsigned Whether unsigned or not
*/
/**
* Long.js's Long class if available.
* @type {Constructor<Long>}
*/
util.Long = /* istanbul ignore next */ util.global.dcodeIO && /* istanbul ignore next */ util.global.dcodeIO.Long
|| /* istanbul ignore next */ util.global.Long
|| util.inquire("long");
/**
* Regular expression used to verify 2 bit (`bool`) map keys.
* @type {RegExp}
* @const
*/
util.key2Re = /^true|false|0|1$/;
/**
* Regular expression used to verify 32 bit (`int32` etc.) map keys.
* @type {RegExp}
* @const
*/
util.key32Re = /^-?(?:0|[1-9][0-9]*)$/;
/**
* Regular expression used to verify 64 bit (`int64` etc.) map keys.
* @type {RegExp}
* @const
*/
util.key64Re = /^(?:[\\x00-\\xff]{8}|-?(?:0|[1-9][0-9]*))$/;
/**
* Converts a number or long to an 8 characters long hash string.
* @param {Long|number} value Value to convert
* @returns {string} Hash
*/
util.longToHash = function longToHash(value) {
return value
? util.LongBits.from(value).toHash()
: util.LongBits.zeroHash;
};
/**
* Converts an 8 characters long hash string to a long or number.
* @param {string} hash Hash
* @param {boolean} [unsigned=false] Whether unsigned or not
* @returns {Long|number} Original value
*/
util.longFromHash = function longFromHash(hash, unsigned) {
var bits = util.LongBits.fromHash(hash);
if (util.Long)
return util.Long.fromBits(bits.lo, bits.hi, unsigned);
return bits.toNumber(Boolean(unsigned));
};
/**
* Merges the properties of the source object into the destination object.
* @memberof util
* @param {Object.<string,*>} dst Destination object
* @param {Object.<string,*>} src Source object
* @param {boolean} [ifNotSet=false] Merges only if the key is not already set
* @returns {Object.<string,*>} Destination object
*/
function merge(dst, src, ifNotSet) { // used by converters
for (var keys = Object.keys(src), i = 0; i < keys.length; ++i)
if (dst[keys[i]] === undefined || !ifNotSet)
dst[keys[i]] = src[keys[i]];
return dst;
}
util.merge = merge;
/**
* Converts the first character of a string to lower case.
* @param {string} str String to convert
* @returns {string} Converted string
*/
util.lcFirst = function lcFirst(str) {
return str.charAt(0).toLowerCase() + str.substring(1);
};
/**
* Creates a custom error constructor.
* @memberof util
* @param {string} name Error name
* @returns {Constructor<Error>} Custom error constructor
*/
function newError(name) {
function CustomError(message, properties) {
if (!(this instanceof CustomError))
return new CustomError(message, properties);
// Error.call(this, message);
// ^ just returns a new error instance because the ctor can be called as a function
Object.defineProperty(this, "message", { get: function() { return message; } });
/* istanbul ignore next */
if (Error.captureStackTrace) // node
Error.captureStackTrace(this, CustomError);
else
Object.defineProperty(this, "stack", { value: new Error().stack || "" });
if (properties)
merge(this, properties);
}
(CustomError.prototype = Object.create(Error.prototype)).constructor = CustomError;
Object.defineProperty(CustomError.prototype, "name", { get: function() { return name; } });
CustomError.prototype.toString = function toString() {
return this.name + ": " + this.message;
};
return CustomError;
}
util.newError = newError;
/**
* Constructs a new protocol error.
* @classdesc Error subclass indicating a protocol specifc error.
* @memberof util
* @extends Error
* @template T extends Message<T>
* @constructor
* @param {string} message Error message
* @param {Object.<string,*>} [properties] Additional properties
* @example
* try {
* MyMessage.decode(someBuffer); // throws if required fields are missing
* } catch (e) {
* if (e instanceof ProtocolError && e.instance)
* console.log("decoded so far: " + JSON.stringify(e.instance));
* }
*/
util.ProtocolError = newError("ProtocolError");
/**
* So far decoded message instance.
* @name util.ProtocolError#instance
* @type {Message<T>}
*/
/**
* A OneOf getter as returned by {@link util.oneOfGetter}.
* @typedef OneOfGetter
* @type {function}
* @returns {string|undefined} Set field name, if any
*/
/**
* Builds a getter for a oneof's present field name.
* @param {string[]} fieldNames Field names
* @returns {OneOfGetter} Unbound getter
*/
util.oneOfGetter = function getOneOf(fieldNames) {
var fieldMap = {};
for (var i = 0; i < fieldNames.length; ++i)
fieldMap[fieldNames[i]] = 1;
/**
* @returns {string|undefined} Set field name, if any
* @this Object
* @ignore
*/
return function() { // eslint-disable-line consistent-return
for (var keys = Object.keys(this), i = keys.length - 1; i > -1; --i)
if (fieldMap[keys[i]] === 1 && this[keys[i]] !== undefined && this[keys[i]] !== null)
return keys[i];
};
};
/**
* A OneOf setter as returned by {@link util.oneOfSetter}.
* @typedef OneOfSetter
* @type {function}
* @param {string|undefined} value Field name
* @returns {undefined}
*/
/**
* Builds a setter for a oneof's present field name.
* @param {string[]} fieldNames Field names
* @returns {OneOfSetter} Unbound setter
*/
util.oneOfSetter = function setOneOf(fieldNames) {
/**
* @param {string} name Field name
* @returns {undefined}
* @this Object
* @ignore
*/
return function(name) {
for (var i = 0; i < fieldNames.length; ++i)
if (fieldNames[i] !== name)
delete this[fieldNames[i]];
};
};
/**
* Default conversion options used for {@link Message#toJSON} implementations.
*
* These options are close to proto3's JSON mapping with the exception that internal types like Any are handled just like messages. More precisely:
*
* - Longs become strings
* - Enums become string keys
* - Bytes become base64 encoded strings
* - (Sub-)Messages become plain objects
* - Maps become plain objects with all string keys
* - Repeated fields become arrays
* - NaN and Infinity for float and double fields become strings
*
* @type {IConversionOptions}
* @see https://developers.google.com/protocol-buffers/docs/proto3?hl=en#json
*/
util.toJSONOptions = {
longs: String,
enums: String,
bytes: String,
json: true
};
// Sets up buffer utility according to the environment (called in index-minimal)
util._configure = function() {
var Buffer = util.Buffer;
/* istanbul ignore if */
if (!Buffer) {
util._Buffer_from = util._Buffer_allocUnsafe = null;
return;
}
// because node 4.x buffers are incompatible & immutable
// see: https://github.com/dcodeIO/protobuf.js/pull/665
util._Buffer_from = Buffer.from !== Uint8Array.from && Buffer.from ||
/* istanbul ignore next */
function Buffer_from(value, encoding) {
return new Buffer(value, encoding);
};
util._Buffer_allocUnsafe = Buffer.allocUnsafe ||
/* istanbul ignore next */
function Buffer_allocUnsafe(size) {
return new Buffer(size);
};
};
});
var writer = Writer;
var BufferWriter; // cyclic
var LongBits$1 = minimal.LongBits,
base64 = minimal.base64,
utf8 = minimal.utf8;
/**
* Constructs a new writer operation instance.
* @classdesc Scheduled writer operation.
* @constructor
* @param {function(*, Uint8Array, number)} fn Function to call
* @param {number} len Value byte length
* @param {*} val Value to write
* @ignore
*/
function Op(fn, len, val) {
/**
* Function to call.
* @type {function(Uint8Array, number, *)}
*/
this.fn = fn;
/**
* Value byte length.
* @type {number}
*/
this.len = len;
/**
* Next operation.
* @type {Writer.Op|undefined}
*/
this.next = undefined;
/**
* Value to write.
* @type {*}
*/
this.val = val; // type varies
}
/* istanbul ignore next */
function noop() {} // eslint-disable-line no-empty-function
/**
* Constructs a new writer state instance.
* @classdesc Copied writer state.
* @memberof Writer
* @constructor
* @param {Writer} writer Writer to copy state from
* @ignore
*/
function State(writer) {
/**
* Current head.
* @type {Writer.Op}
*/
this.head = writer.head;
/**
* Current tail.
* @type {Writer.Op}
*/
this.tail = writer.tail;
/**
* Current buffer length.
* @type {number}
*/
this.len = writer.len;
/**
* Next state.
* @type {State|null}
*/
this.next = writer.states;
}
/**
* Constructs a new writer instance.
* @classdesc Wir