@sauskylark/potree
Version:
WebGL point cloud viewer
647 lines (459 loc) • 16.3 kB
JavaScript
import * as THREE from "../../libs/three.js/build/three.module.js";
import {EventDispatcher} from "../EventDispatcher.js";
import { XRControllerModelFactory } from '../../libs/three.js/webxr/XRControllerModelFactory.js';
import {Line2} from "../../libs/three.js/lines/Line2.js";
import {LineGeometry} from "../../libs/three.js/lines/LineGeometry.js";
import {LineMaterial} from "../../libs/three.js/lines/LineMaterial.js";
let fakeCam = new THREE.PerspectiveCamera();
function toScene(vec, ref){
let node = ref.clone();
node.updateMatrix();
node.updateMatrixWorld();
let result = vec.clone().applyMatrix4(node.matrix);
result.z -= 0.8 * node.scale.x;
return result;
};
function computeMove(vrControls, controller){
if(!controller || !controller.inputSource || !controller.inputSource.gamepad){
return null;
}
let pad = controller.inputSource.gamepad;
let axes = pad.axes;
// [0,1] are for touchpad, [2,3] for thumbsticks?
let y = 0;
if(axes.length === 2){
y = axes[1];
}else if(axes.length === 4){
y = axes[3];
}
y = Math.sign(y) * (2 * y) ** 2;
let maxSize = 0;
for(let pc of viewer.scene.pointclouds){
let size = pc.boundingBox.min.distanceTo(pc.boundingBox.max);
maxSize = Math.max(maxSize, size);
}
let multiplicator = Math.pow(maxSize, 0.5) / 2;
let scale = vrControls.node.scale.x;
let moveSpeed = viewer.getMoveSpeed();
let amount = multiplicator * y * (moveSpeed ** 0.5) / scale;
let rotation = new THREE.Quaternion().setFromEuler(controller.rotation);
let dir = new THREE.Vector3(0, 0, -1);
dir.applyQuaternion(rotation);
let move = dir.clone().multiplyScalar(amount);
let p1 = vrControls.toScene(controller.position);
let p2 = vrControls.toScene(controller.position.clone().add(move));
move = p2.clone().sub(p1);
return move;
};
class FlyMode{
constructor(vrControls){
this.moveFactor = 1;
this.dbgLabel = null;
}
start(vrControls){
if(!this.dbgLabel){
this.dbgLabel = new Potree.TextSprite("abc");
this.dbgLabel.name = "debug label";
vrControls.viewer.sceneVR.add(this.dbgLabel);
this.dbgLabel.visible = false;
}
}
end(){
}
update(vrControls, delta){
let primary = vrControls.cPrimary;
let secondary = vrControls.cSecondary;
let move1 = computeMove(vrControls, primary);
let move2 = computeMove(vrControls, secondary);
if(!move1){
move1 = new THREE.Vector3();
}
if(!move2){
move2 = new THREE.Vector3();
}
let move = move1.clone().add(move2);
move.multiplyScalar(-delta * this.moveFactor);
vrControls.node.position.add(move);
let scale = vrControls.node.scale.x;
let camVR = vrControls.viewer.renderer.xr.getCamera(fakeCam);
let vrPos = camVR.getWorldPosition(new THREE.Vector3());
let vrDir = camVR.getWorldDirection(new THREE.Vector3());
let vrTarget = vrPos.clone().add(vrDir.multiplyScalar(scale));
let scenePos = toScene(vrPos, vrControls.node);
let sceneDir = toScene(vrPos.clone().add(vrDir), vrControls.node).sub(scenePos);
sceneDir.normalize().multiplyScalar(scale);
let sceneTarget = scenePos.clone().add(sceneDir);
vrControls.viewer.scene.view.setView(scenePos, sceneTarget);
if(Potree.debug.message){
this.dbgLabel.visible = true;
this.dbgLabel.setText(Potree.debug.message);
this.dbgLabel.scale.set(0.1, 0.1, 0.1);
this.dbgLabel.position.copy(primary.position);
}
}
};
class TranslationMode{
constructor(){
this.controller = null;
this.startPos = null;
this.debugLine = null;
}
start(vrControls){
this.controller = vrControls.triggered.values().next().value;
this.startPos = vrControls.node.position.clone();
}
end(vrControls){
}
update(vrControls, delta){
let start = this.controller.start.position;
let end = this.controller.position;
start = vrControls.toScene(start);
end = vrControls.toScene(end);
let diff = end.clone().sub(start);
diff.set(-diff.x, -diff.y, -diff.z);
let pos = new THREE.Vector3().addVectors(this.startPos, diff);
vrControls.node.position.copy(pos);
}
};
class RotScaleMode{
constructor(){
this.line = null;
this.startState = null;
}
start(vrControls){
if(!this.line){
this.line = Potree.Utils.debugLine(
vrControls.viewer.sceneVR,
new THREE.Vector3(0, 0, 0),
new THREE.Vector3(0, 0, 0),
0xffff00,
);
this.dbgLabel = new Potree.TextSprite("abc");
this.dbgLabel.scale.set(0.1, 0.1, 0.1);
vrControls.viewer.sceneVR.add(this.dbgLabel);
}
this.line.node.visible = true;
this.startState = vrControls.node.clone();
}
end(vrControls){
this.line.node.visible = false;
this.dbgLabel.visible = false;
}
update(vrControls, delta){
let start_c1 = vrControls.cPrimary.start.position.clone();
let start_c2 = vrControls.cSecondary.start.position.clone();
let start_center = start_c1.clone().add(start_c2).multiplyScalar(0.5);
let start_c1_c2 = start_c2.clone().sub(start_c1);
let end_c1 = vrControls.cPrimary.position.clone();
let end_c2 = vrControls.cSecondary.position.clone();
let end_center = end_c1.clone().add(end_c2).multiplyScalar(0.5);
let end_c1_c2 = end_c2.clone().sub(end_c1);
let d1 = start_c1_c2.length();
let d2 = end_c1_c2.length();
let angleStart = new THREE.Vector2(start_c1_c2.x, start_c1_c2.z).angle();
let angleEnd = new THREE.Vector2(end_c1_c2.x, end_c1_c2.z).angle();
let angleDiff = angleEnd - angleStart;
let scale = d2 / d1;
let node = this.startState.clone();
node.updateMatrix();
node.matrixAutoUpdate = false;
let mToOrigin = new THREE.Matrix4().makeTranslation(...toScene(start_center, this.startState).multiplyScalar(-1).toArray());
let mToStart = new THREE.Matrix4().makeTranslation(...toScene(start_center, this.startState).toArray());
let mRotate = new THREE.Matrix4().makeRotationZ(angleDiff);
let mScale = new THREE.Matrix4().makeScale(1 / scale, 1 / scale, 1 / scale);
node.applyMatrix4(mToOrigin);
node.applyMatrix4(mRotate);
node.applyMatrix4(mScale);
node.applyMatrix4(mToStart);
let oldScenePos = toScene(start_center, this.startState);
let newScenePos = toScene(end_center, node);
let toNew = oldScenePos.clone().sub(newScenePos);
let mToNew = new THREE.Matrix4().makeTranslation(...toNew.toArray());
node.applyMatrix4(mToNew);
node.matrix.decompose(node.position, node.quaternion, node.scale );
vrControls.node.position.copy(node.position);
vrControls.node.quaternion.copy(node.quaternion);
vrControls.node.scale.copy(node.scale);
vrControls.node.updateMatrix();
{
let scale = vrControls.node.scale.x;
let camVR = vrControls.viewer.renderer.xr.getCamera(fakeCam);
let vrPos = camVR.getWorldPosition(new THREE.Vector3());
let vrDir = camVR.getWorldDirection(new THREE.Vector3());
let vrTarget = vrPos.clone().add(vrDir.multiplyScalar(scale));
let scenePos = toScene(vrPos, this.startState);
let sceneDir = toScene(vrPos.clone().add(vrDir), this.startState).sub(scenePos);
sceneDir.normalize().multiplyScalar(scale);
let sceneTarget = scenePos.clone().add(sceneDir);
vrControls.viewer.scene.view.setView(scenePos, sceneTarget);
vrControls.viewer.setMoveSpeed(scale);
}
{ // update "GUI"
this.line.set(end_c1, end_c2);
let scale = vrControls.node.scale.x;
this.dbgLabel.visible = true;
this.dbgLabel.position.copy(end_center);
this.dbgLabel.setText(`scale: 1 : ${scale.toFixed(2)}`);
this.dbgLabel.scale.set(0.05, 0.05, 0.05);
}
}
};
export class VRControls extends EventDispatcher{
constructor(viewer){
super(viewer);
this.viewer = viewer;
viewer.addEventListener("vr_start", this.onStart.bind(this));
viewer.addEventListener("vr_end", this.onEnd.bind(this));
this.node = new THREE.Object3D();
this.node.up.set(0, 0, 1);
this.triggered = new Set();
let xr = viewer.renderer.xr;
{ // lights
const light = new THREE.PointLight( 0xffffff, 5, 0, 1 );
light.position.set(0, 2, 0);
this.viewer.sceneVR.add(light)
}
this.menu = null;
const controllerModelFactory = new XRControllerModelFactory();
let sg = new THREE.SphereGeometry(1, 32, 32);
let sm = new THREE.MeshNormalMaterial();
{ // setup primary controller
let controller = xr.getController(0);
let grip = xr.getControllerGrip(0);
grip.name = "grip(0)";
// ADD CONTROLLERMODEL
grip.add( controllerModelFactory.createControllerModel( grip ) );
this.viewer.sceneVR.add(grip);
// ADD SPHERE
let sphere = new THREE.Mesh(sg, sm);
sphere.scale.set(0.005, 0.005, 0.005);
controller.add(sphere);
controller.visible = true;
this.viewer.sceneVR.add(controller);
{ // ADD LINE
let lineGeometry = new LineGeometry();
lineGeometry.setPositions([
0, 0, -0.15,
0, 0, 0.05,
]);
let lineMaterial = new LineMaterial({
color: 0xff0000,
linewidth: 2,
resolution: new THREE.Vector2(1000, 1000),
});
const line = new Line2(lineGeometry, lineMaterial);
controller.add(line);
}
controller.addEventListener( 'connected', function ( event ) {
const xrInputSource = event.data;
controller.inputSource = xrInputSource;
// initInfo(controller);
});
controller.addEventListener( 'selectstart', () => {this.onTriggerStart(controller)});
controller.addEventListener( 'selectend', () => {this.onTriggerEnd(controller)});
this.cPrimary = controller;
}
{ // setup secondary controller
let controller = xr.getController(1);
let grip = xr.getControllerGrip(1);
// ADD CONTROLLER MODEL
let model = controllerModelFactory.createControllerModel( grip );
grip.add(model);
this.viewer.sceneVR.add( grip );
// ADD SPHERE
let sphere = new THREE.Mesh(sg, sm);
sphere.scale.set(0.005, 0.005, 0.005);
controller.add(sphere);
controller.visible = true;
this.viewer.sceneVR.add(controller);
{ // ADD LINE
let lineGeometry = new LineGeometry();
lineGeometry.setPositions([
0, 0, -0.15,
0, 0, 0.05,
]);
let lineMaterial = new LineMaterial({
color: 0xff0000,
linewidth: 2,
resolution: new THREE.Vector2(1000, 1000),
});
const line = new Line2(lineGeometry, lineMaterial);
controller.add(line);
}
controller.addEventListener( 'connected', (event) => {
const xrInputSource = event.data;
controller.inputSource = xrInputSource;
this.initMenu(controller);
});
controller.addEventListener( 'selectstart', () => {this.onTriggerStart(controller)});
controller.addEventListener( 'selectend', () => {this.onTriggerEnd(controller)});
this.cSecondary = controller;
}
this.mode_fly = new FlyMode();
this.mode_translate = new TranslationMode();
this.mode_rotScale = new RotScaleMode();
this.setMode(this.mode_fly);
}
createSlider(label, min, max){
let sg = new THREE.SphereGeometry(1, 8, 8);
let cg = new THREE.CylinderGeometry(1, 1, 1, 8);
let matHandle = new THREE.MeshBasicMaterial({color: 0xff0000});
let matScale = new THREE.MeshBasicMaterial({color: 0xff4444});
let matValue = new THREE.MeshNormalMaterial();
let node = new THREE.Object3D("slider");
let nLabel = new Potree.TextSprite(`${label}: 0`);
let nMax = new THREE.Mesh(sg, matHandle);
let nMin = new THREE.Mesh(sg, matHandle);
let nValue = new THREE.Mesh(sg, matValue);
let nScale = new THREE.Mesh(cg, matScale);
nLabel.scale.set(0.2, 0.2, 0.2);
nLabel.position.set(0, 0.35, 0);
nMax.scale.set(0.02, 0.02, 0.02);
nMax.position.set(0, 0.25, 0);
nMin.scale.set(0.02, 0.02, 0.02);
nMin.position.set(0, -0.25, 0);
nValue.scale.set(0.02, 0.02, 0.02);
nValue.position.set(0, 0, 0);
nScale.scale.set(0.005, 0.5, 0.005);
node.add(nLabel);
node.add(nMax);
node.add(nMin);
node.add(nValue);
node.add(nScale);
return node;
}
createInfo(){
let texture = new THREE.TextureLoader().load(`${Potree.resourcePath}/images/vr_controller_help.jpg`);
let plane = new THREE.PlaneBufferGeometry(1, 1, 1, 1);
let infoMaterial = new THREE.MeshBasicMaterial({map: texture});
let infoNode = new THREE.Mesh(plane, infoMaterial);
return infoNode;
}
initMenu(controller){
if(this.menu){
return;
}
let node = new THREE.Object3D("vr menu");
// let nSlider = this.createSlider("speed", 0, 1);
// let nInfo = this.createInfo();
// // node.add(nSlider);
// node.add(nInfo);
// {
// node.rotation.set(-1.5, 0, 0)
// node.scale.set(0.3, 0.3, 0.3);
// node.position.set(-0.2, -0.002, -0.1)
// // nInfo.position.set(0.5, 0, 0);
// nInfo.scale.set(0.8, 0.6, 0);
// // controller.add(node);
// }
// node.position.set(-0.3, 1.2, 0.2);
// node.scale.set(0.3, 0.2, 0.3);
// node.lookAt(new THREE.Vector3(0, 1.5, 0.1));
// this.viewer.sceneVR.add(node);
this.menu = node;
// window.vrSlider = nSlider;
window.vrMenu = node;
}
toScene(vec){
let camVR = this.getCamera();
let mat = camVR.matrixWorld;
let result = vec.clone().applyMatrix4(mat);
return result;
}
toVR(vec){
let camVR = this.getCamera();
let mat = camVR.matrixWorld.clone();
mat.invert();
let result = vec.clone().applyMatrix4(mat);
return result;
}
setMode(mode){
if(this.mode === mode){
return;
}
if(this.mode){
this.mode.end(this);
}
for(let controller of [this.cPrimary, this.cSecondary]){
let start = {
position: controller.position.clone(),
rotation: controller.rotation.clone(),
};
controller.start = start;
}
this.mode = mode;
this.mode.start(this);
}
onTriggerStart(controller){
this.triggered.add(controller);
if(this.triggered.size === 0){
this.setMode(this.mode_fly);
}else if(this.triggered.size === 1){
this.setMode(this.mode_translate);
}else if(this.triggered.size === 2){
this.setMode(this.mode_rotScale);
}
}
onTriggerEnd(controller){
this.triggered.delete(controller);
if(this.triggered.size === 0){
this.setMode(this.mode_fly);
}else if(this.triggered.size === 1){
this.setMode(this.mode_translate);
}else if(this.triggered.size === 2){
this.setMode(this.mode_rotScale);
}
}
onStart(){
let position = this.viewer.scene.view.position.clone();
let direction = this.viewer.scene.view.direction;
direction.multiplyScalar(-1);
let target = position.clone().add(direction);
target.z = position.z;
let scale = this.viewer.getMoveSpeed();
this.node.position.copy(position);
this.node.lookAt(target);
this.node.scale.set(scale, scale, scale);
this.node.updateMatrix();
this.node.updateMatrixWorld();
}
onEnd(){
}
setScene(scene){
this.scene = scene;
}
getCamera(){
let reference = this.viewer.scene.getActiveCamera();
let camera = new THREE.PerspectiveCamera();
// let scale = this.node.scale.x;
let scale = this.viewer.getMoveSpeed();
//camera.near = 0.01 / scale;
camera.near = 0.1;
camera.far = 1000;
// camera.near = reference.near / scale;
// camera.far = reference.far / scale;
camera.up.set(0, 0, 1);
camera.lookAt(new THREE.Vector3(0, -1, 0));
camera.updateMatrix();
camera.updateMatrixWorld();
camera.position.copy(this.node.position);
camera.rotation.copy(this.node.rotation);
camera.scale.set(scale, scale, scale);
camera.updateMatrix();
camera.updateMatrixWorld();
camera.matrixAutoUpdate = false;
camera.parent = camera;
return camera;
}
update(delta){
// if(this.mode === this.mode_fly){
// let ray = new THREE.Ray(origin, direction);
// for(let object of this.selectables){
// if(object.intersectsRay(ray)){
// object.onHit(ray);
// }
// }
// }
this.mode.update(this, delta);
}
};