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@satheshsat/puzzle

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import { OnInit } from '@angular/core'; import * as i0 from "@angular/core"; export declare class ImagePuzzleComponent implements OnInit { imageUrl: string; imageSize: number; gridsize: number; boxSize: number; index: number; totalBoxes: number; Image: any[]; imageName: string; difficulty: string; steps: number; ticks: string; timer: any; timeVar: any; gameComplete: Boolean; indexes: number[]; position: number[]; ngOnInit(): void; isSorted(indexes: any): Boolean; randomize(imageParts: any[]): any[]; onDragStart(event: any): void; onDrop(event: any): void; allowDrop(event: any): void; printIndexes(sorts: number[]): void; reRandomize(): void; startGame(): void; settime(t: number): void; breakImageParts(): void; initializeGame(): void; reset(): void; static ɵfac: i0.ɵɵFactoryDeclaration<ImagePuzzleComponent, never>; static ɵcmp: i0.ɵɵComponentDeclaration<ImagePuzzleComponent, "lib-image-puzzle", never, {}, {}, never, never>; }