UNPKG

@sarahisweird/hmoog

Version:

Out-of-game automation for Hackmud

9 lines (8 loc) 339 B
/** The reason the shell was flushed. */ export var FlushReason; (function (FlushReason) { /** The game flushed the shell. */ FlushReason[FlushReason["AUTO"] = 0] = "AUTO"; /** The shell was flushed manually, i.e., via `flush`. */ FlushReason[FlushReason["COMMAND"] = 1] = "COMMAND"; })(FlushReason || (FlushReason = {}));