@sarahisweird/hmoog
Version:
Out-of-game automation for Hackmud
25 lines (24 loc) • 786 B
TypeScript
import { ExecutionResult } from './types.js';
import { AnsiConverterOptions } from './terminal/ansi_converter.js';
export type HmOogOptions = {
shellPath: string;
ansiOptions: Partial<AnsiConverterOptions>;
};
export declare class HmOog {
#private;
private readonly shellPath;
private readonly fileWatcher;
private readonly ansiOptions;
private lastCommand?;
private isHardlineActive;
constructor(options?: Partial<HmOogOptions>);
init(): Promise<void>;
run(command: string, timeout?: number, retry?: boolean): Promise<ExecutionResult | null>;
enterHardline(): Promise<number>;
/**
* Alias for {@link exitHardline}.
*/
enterRecon(): Promise<boolean>;
exitHardline(): Promise<boolean>;
isInHardline(): boolean;
}