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@sanity/desk-tool

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Tool for managing all sorts of content in a structured manner

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.Aligner = void 0; var _mendoza = require("mendoza"); function _createForOfIteratorHelper(o, allowArrayLike) { var it = typeof Symbol !== "undefined" && o[Symbol.iterator] || o["@@iterator"]; if (!it) { if (Array.isArray(o) || (it = _unsupportedIterableToArray(o)) || allowArrayLike && o && typeof o.length === "number") { if (it) o = it; var i = 0; var F = function F() {}; return { s: F, n: function n() { if (i >= o.length) return { done: true }; return { done: false, value: o[i++] }; }, e: function e(_e) { throw _e; }, f: F }; } throw new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); } var normalCompletion = true, didErr = false, err; return { s: function s() { it = it.call(o); }, n: function n() { var step = it.next(); normalCompletion = step.done; return step; }, e: function e(_e2) { didErr = true; err = _e2; }, f: function f() { try { if (!normalCompletion && it.return != null) it.return(); } finally { if (didErr) throw err; } } }; } function _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === "string") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === "Object" && o.constructor) n = o.constructor.name; if (n === "Map" || n === "Set") return Array.from(o); if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); } function _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) arr2[i] = arr[i]; return arr2; } function ownKeys(object, enumerableOnly) { var keys = Object.keys(object); if (Object.getOwnPropertySymbols) { var symbols = Object.getOwnPropertySymbols(object); enumerableOnly && (symbols = symbols.filter(function (sym) { return Object.getOwnPropertyDescriptor(object, sym).enumerable; })), keys.push.apply(keys, symbols); } return keys; } function _objectSpread(target) { for (var i = 1; i < arguments.length; i++) { var source = null != arguments[i] ? arguments[i] : {}; i % 2 ? ownKeys(Object(source), !0).forEach(function (key) { _defineProperty(target, key, source[key]); }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)) : ownKeys(Object(source)).forEach(function (key) { Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key)); }); } return target; } function _defineProperty(obj, key, value) { key = _toPropertyKey(key); if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; } function _toPropertyKey(arg) { var key = _toPrimitive(arg, "string"); return typeof key === "symbol" ? key : String(key); } function _toPrimitive(input, hint) { if (typeof input !== "object" || input === null) return input; var prim = input[Symbol.toPrimitive]; if (prim !== undefined) { var res = prim.call(input, hint || "default"); if (typeof res !== "object") return res; throw new TypeError("@@toPrimitive must return a primitive value."); } return (hint === "string" ? String : Number)(input); } function emptyVersionState(id) { return { id, hasAttrs: false, attrs: null, rev: null, events: [], aligned: false }; } function align(history, state) { var idx = state.events.findIndex(evt => history.id === evt.transactionId); if (idx >= 0) { // Return the next event as we don't want this to be included. return idx + 1; } if (state.rev) { return state.rev === history.id ? 0 : -1; } // At this point the document doesn't exist and we were not able to match // it up with a received mutation. This is a bit unfortunate as we don't // have a _reliably_ way of aligning it. For now we just always assume // that it's consistent. return 0; } function startFromSnapshot(state, doc) { state.hasAttrs = true; if (doc) { state.attrs = _objectSpread({}, doc); if (typeof state.attrs._rev != 'string') throw new Error('snapshot has no _rev'); state.rev = state.attrs._rev; delete state.attrs._rev; } else { state.attrs = null; state.rev = null; } state.events = []; } /** * The timeline consists of data from (1) the history, (2) live draft mutations, and * (3) live published mutations. It's critical for us that the chain of transactions * is complete and without holes. The following class can be used as a layer in front * of Timeline to ensure this: * * - Invoke `appendRemoteSnapshotEvent` when there's an incoming remote mutation. * These mutations are buffered internally and _not_ passed to the timeline quite yet. * * - Once we've received snapshots for both draft and published, then `acceptsHistory` * becomes true and the caller can fetch a chunk of the translog. The flag * `earliestTransactionId` can be used to figure out where to fetch transactions from. * * - The caller invokes `prependHistoryEvent` for each of the events. These history events * are always pushed to the timeline and it will become available immediately. * * - Internally this class will then try to align the history event to the received * mutations and then dispatch to the timeline. * * - The aligner also maintains the latest version for both the draft and the published version. * * */ class Aligner { constructor(timeline) { _defineProperty(this, "timeline", void 0); _defineProperty(this, "earliestTransactionId", null); _defineProperty(this, "_states", void 0); this.timeline = timeline; this._states = { draft: emptyVersionState(timeline.draftId), published: emptyVersionState(timeline.publishedId) }; } appendRemoteSnapshotEvent(evt) { var state = this._states[evt.version]; if (evt.type === 'snapshot') { this._maybeInvalidateHistory(); startFromSnapshot(state, evt.document); return; } if (evt.type === 'remoteMutation') { if (state.aligned) { this._apply(state, evt); this.timeline.addRemoteMutation(evt); } else if (state.hasAttrs) { state.events.push(evt); } else { startFromSnapshot(state, evt.head); } } } prependHistoryEvent(evt) { if (!this.acceptsHistory) throw new Error('cannot prepend history at this point'); for (var _i = 0, _Object$values = Object.values(this._states); _i < _Object$values.length; _i++) { var state = _Object$values[_i]; if (!state.aligned) { var idx = align(evt, state); if (idx >= 0) { this._alignAtIndex(state, idx); } } } this.timeline.addTranslogEntry(evt); this.earliestTransactionId = evt.id; } didReachEarliestEntry() { for (var _i2 = 0, _Object$values2 = Object.values(this._states); _i2 < _Object$values2.length; _i2++) { var state = _Object$values2[_i2]; if (!state.aligned) { if (state.attrs !== null) throw new Error('unable to find translog entry to align to'); this._alignAtIndex(state, 0); } } this.timeline.didReachEarliestEntry(); } get isAligned() { return Object.values(this._states).every(state => state.aligned); } get acceptsHistory() { return this._isComplete; } get currentDocument() { return { draft: this._states.draft.attrs, published: this._states.published.attrs }; } _alignAtIndex(state, idx) { // These we must only apply locally since they are present in the fetched translog. var _iterator = _createForOfIteratorHelper(state.events.slice(0, idx)), _step; try { for (_iterator.s(); !(_step = _iterator.n()).done;) { var mutEvt = _step.value; this._apply(state, mutEvt); } // ... while these must also be pushed to the timeline: } catch (err) { _iterator.e(err); } finally { _iterator.f(); } var _iterator2 = _createForOfIteratorHelper(state.events.slice(idx)), _step2; try { for (_iterator2.s(); !(_step2 = _iterator2.n()).done;) { var _mutEvt = _step2.value; this._apply(state, _mutEvt); this.timeline.addRemoteMutation(_mutEvt); } } catch (err) { _iterator2.e(err); } finally { _iterator2.f(); } state.events = []; state.aligned = true; } get _isComplete() { return Object.values(this._states).every(state => state.hasAttrs); } // eslint-disable-next-line class-methods-use-this _apply(state, evt) { state.attrs = (0, _mendoza.applyPatch)(state.attrs, evt.effects.apply); state.rev = evt.transactionId; } _maybeInvalidateHistory() { if (this._isComplete) { for (var _i3 = 0, _Object$values3 = Object.values(this._states); _i3 < _Object$values3.length; _i3++) { var state = _Object$values3[_i3]; state.aligned = false; } this.earliestTransactionId = null; this.timeline.reset(); } } } exports.Aligner = Aligner;