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@sandlada/mdk

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A JavaScript library based on Material Design 3, providing data such as color, shape, shadow level, etc.

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export class Easing { static Standard = 'cubic-bezier(0.20, 0.00, 0.0, 1.00)'; static StandardAccelerate = 'cubic-bezier(0.30, 0.00, 1.0, 1.00)'; static StandardDecelerate = 'cubic-bezier(0.00, 0.00, 0.0, 1.00)'; static Emphasized = 'cubic-bezier(0.20, 0.00, 0.0, 1.00)'; static EmphasizedAccelerate = 'cubic-bezier(0.30, 0.00, 0.8, 0.15)'; static EmphasizedDecelerate = 'cubic-bezier(0.05, 0.70, 0.1, 1.00)'; static Legacy = 'cubic-bezier(0.40, 0.00, 0.2, 1.00)'; static LegacyAccelerate = 'cubic-bezier(0.40, 0.00, 1.0, 1.00)'; static LegacyDecelerate = 'cubic-bezier(0.00, 0.00, 0.2, 1.00)'; static Linear = 'cubic-bezier(0.00, 0.00, 1.0, 1.00)'; static ExpressiveFastSpatial = 'cubic-bezier(0.42, 1.67, 0.21, 0.90)'; static ExpressiveDefaultSpatial = 'cubic-bezier(0.38, 1.21, 0.22, 1.00)'; static ExpressiveSlowSpatial = 'cubic-bezier(0.39, 1.29, 0.35, 0.98)'; static ExpressiveFastEffects = 'cubic-bezier(0.31, 0.94, 0.34, 1.00)'; static ExpressiveDefaultEffects = 'cubic-bezier(0.34, 0.80, 0.34, 1.00)'; static ExpressiveSlowEffects = 'cubic-bezier(0.34, 0.88, 0.34, 1.00)'; static StandardFastSpatial = 'cubic-bezier(0.27, 1.06, 0.18, 1.00)'; static StandardDefaultSpatial = 'cubic-bezier(0.27, 1.06, 0.18, 1.00)'; static StandardSlowSpatial = 'cubic-bezier(0.27, 1.06, 0.18, 1.00)'; static StandardFastEffects = 'cubic-bezier(0.31, 0.94, 0.34, 1.00)'; static StandardDefaultEffects = 'cubic-bezier(0.34, 0.80, 0.34, 1.00)'; static StandardSlowEffects = 'cubic-bezier(0.34, 0.88, 0.34, 1.00)'; }