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@salesforce/design-system-react

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Salesforce Lightning Design System for React

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declare module '@salesforce/design-system-react/components/progress-indicator/private/step' { import React from 'react'; type Props = { /** * **Assistive text for accessibility** * This object is merged with the default props object on every render. * * `completedStep`: Label for a completed step. The default is `Completed Step` * * `disabledStep`: Label for disabled step. The default is `Disabled Step` * * `errorStep`: Label for a step with an error. The default is `Error Step` * * `percentage`: Label for Progress Bar. The default is `Progress: [this.props.value]%`. You will need to calculate the percentage yourself if changing this string. * * `step`: Label for a step. It will be typically followed by the number of the step such as "Step 1". */ assistiveText?: Partial<{ completedStep?: string; disabledStep?: string; percentage?: string; step?: string; }>; /** * Id for Steps, ranging in [0, steps.length). */ id?: number | string; /** * Index of step. Used for id's if no step ID exists */ index?: number; /** * Determines if the step has been completed */ isCompleted?: boolean; /** * Determines if the step has been disabled */ isDisabled?: boolean; /** * Determines if the step contains an error */ isError?: boolean; /** * Determines if the step is currently selected (active) */ isSelected?: boolean; /** * Label of tooltip attached to the step if applicable. */ label?: React.ReactNode; /** * Triggered when click on individual steps. By default, it receives an event and returns all info passed to that step. * users are able to re-define it by passing a function as a prop */ onClick?: (v: any) => any; /** * Triggered when focus on individual steps. By default, it receives an event and returns all info passed to that step. * users are able to re-define it by passing a function as a prop */ onFocus?: (v: any) => any; /** * Step object. This is passed into event callbacks. */ step?: Record<string, any>; /** * Determines if the tooltip attached to step is always open. * This is mainly for dev test purpose. * Usually the tooltip should only show when hover. */ tooltipIsOpen?: boolean; /** * Please select one of the following: * * `absolute` - (default if `variant` is `modal`) The dialog will use `position: absolute` and style attributes to position itself. This allows inverted placement or flipping of the dialog. * * `overflowBoundaryElement` - (default if `variant` is `base`) The dialog will overflow scrolling parents. Use on elements that are aligned to the left or right of their target and don't care about the target being within a scrolling parent. Typically this is a popover or tooltip. Dropdown menus can usually open up and down if no room exists. In order to achieve this a portal element will be created and attached to `body`. This element will render into that detached render tree. * * `relative` - No styling or portals will be used. Menus will be positioned relative to their triggers. This is a great choice for HTML snapshot testing. */ tooltipPosition?: 'absolute' | 'overflowBoundaryElement' | 'relative'; }; /** * Step renders a button icon and its tooltip if applied. * The button is applied with different css classes under different conditions. * Button icons have 4 types of status: completed (success), active (in progress), error (warning) and uncompleted (not approached) */ function Component(props: Props): JSX.Element; export default Component; }