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@sabertazimi/react-scripts

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Configuration and scripts for Bod CLI.

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#!/usr/bin/env node /** * Copyright (c) 2015-present, Facebook, Inc. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ // Makes the script crash on unhandled rejections instead of silently // ignoring them. In the future, promise rejections that are not handled will // terminate the Node.js process with a non-zero exit code. process.on('unhandledRejection', err => { throw err }) const spawn = require('react-dev-utils/crossSpawn') const args = process.argv.slice(2) const scriptIndex = args.findIndex( x => x === 'build' || x === 'eject' || x === 'start' || x === 'test' ) const script = scriptIndex === -1 ? args[0] : args[scriptIndex] const nodeArgs = scriptIndex > 0 ? args.slice(0, scriptIndex) : [] if (['build', 'eject', 'start', 'test'].includes(script)) { const result = spawn.sync( process.execPath, nodeArgs .concat(require.resolve(`../scripts/${script}`)) .concat(args.slice(scriptIndex + 1)), { stdio: 'inherit' } ) if (result.signal) { if (result.signal === 'SIGKILL') { console.log( 'The build failed because the process exited too early. ' + 'This probably means the system ran out of memory or someone called ' + '`kill -9` on the process.' ) } else if (result.signal === 'SIGTERM') { console.log( 'The build failed because the process exited too early. ' + 'Someone might have called `kill` or `killall`, or the system could ' + 'be shutting down.' ) } process.exit(1) } process.exit(result.status) } else { console.log(`Unknown script "${script}".`) console.log('Perhaps you need to update react-scripts?') console.log( 'See: https://facebook.github.io/create-react-app/docs/updating-to-new-releases' ) }