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@ryusei/code

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import { AnyFunction, Options } from '@ryusei/code'; import { Editor } from '../../core/Editor/Editor'; /** * Creates a new editor instance and applies it to the pre element. * * @param code - Optional. The initial code. * @param options - Optional. Options. * @param tag - Optional. A tag for the source element. * * @return An Editor instance. */ export declare function init(code?: string, options?: Options, tag?: string): Editor; /** * Clears the editor and sets the provided new code. * * @param Editor - The Editor instance to clear. * @param code - The new code. */ export declare function refresh(Editor: Editor, code?: string): void; /** * Generates huge code, starting from 0. * * @param length - A number of lines to generate. * @param text - Optional. A test for all lines. * * @return Generated code. */ export declare function generate(length: number, text?: string): string; /** * Requests an animation frame and returns a Promise instance. * * @param callback - A callback function. * * @return A Promise instance. */ export declare function raf(callback: FrameRequestCallback): Promise<void>; /** * Sets a timer with returning a Promise instance. * * @param callback - A callback function. * @param time - A timer duration. * * @return A Promise instance. */ export declare function timer<T extends AnyFunction>(callback: T, time?: number): Promise<ReturnType<T>>; /** * A promise that will be resolved on the next animation frame. * * @return A promise instance. */ export declare function waitForAnimationFrame(): Promise<void>; //# sourceMappingURL=../../../../src/js/test/utils/utils.d.ts.map