@runox-game/game-engine
Version:
RunoX game engine
19 lines (18 loc) • 468 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.SkipEvent = void 0;
/**
* Event that fires when the next player has skiped
*/
var SkipEvent = /** @class */ (function () {
/**
* Event that fires when the next player has skiped
*
* @param player Next player
*/
function SkipEvent(player) {
this.player = player;
}
return SkipEvent;
}());
exports.SkipEvent = SkipEvent;