@runox-game/game-engine
Version:
RunoX game engine
19 lines (18 loc) • 512 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.ReverseEvent = void 0;
/**
* Event that fires when the direction is changed by revert card
*/
var ReverseEvent = /** @class */ (function () {
/**
* Event that fires when the direction is changed by revert card
*
* @param player Next player
*/
function ReverseEvent(player) {
this.player = player;
}
return ReverseEvent;
}());
exports.ReverseEvent = ReverseEvent;