@runox-game/game-engine
Version:
RunoX game engine
19 lines (18 loc) • 518 B
TypeScript
/**
* Events that happen during a game match
*/
export declare enum GameEvent {
AFTER_GAME_START = "afterGameStart",
AFTER_PLAY_CARD = "afterPlayCard",
AFTER_TAKE_CARDS = "afterTakeCards",
AFTER_YELL_UNO = "afterYellUno",
BEFORE_TURN = "beforeTurn",
GAME_END = "gameEnd",
CHANGE_COLOR = "changeColor",
REVERSE = "reverse",
SKIP = "skip",
ERROR = "error",
SPECIAL_CARD = "specialCard",
CARD_PLAYED = "cardplayed",
STATE_CHANGED = "stateChanged"
}