@runox-game/game-engine
Version:
RunoX game engine
21 lines (20 loc) • 539 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.GameEndEvent = void 0;
/**
* Event that fires when the game ends
*/
var GameEndEvent = /** @class */ (function () {
/**
* Event that fires when the game ends
*
* @param winner - game winner
* @param score - game winner score
*/
function GameEndEvent(winner, score) {
this.winner = winner;
this.score = score;
}
return GameEndEvent;
}());
exports.GameEndEvent = GameEndEvent;