@runox-game/game-engine
Version:
RunoX game engine
19 lines (18 loc) • 512 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.ChangeColorEvent = void 0;
/**
* Event that fires when the color of card has changed
*/
var ChangeColorEvent = /** @class */ (function () {
/**
* Event that fires when the color of card has changed
*
* @param color - new color
*/
function ChangeColorEvent(color) {
this.color = color;
}
return ChangeColorEvent;
}());
exports.ChangeColorEvent = ChangeColorEvent;