@runox-game/game-engine
Version:
RunoX game engine
19 lines (18 loc) • 504 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.BeforeTurnEvent = void 0;
/**
* Event that fires after a player yells one
*/
var BeforeTurnEvent = /** @class */ (function () {
/**
* Event that fires after a player yells one
*
* @param player - player who has the turn
*/
function BeforeTurnEvent(player) {
this.player = player;
}
return BeforeTurnEvent;
}());
exports.BeforeTurnEvent = BeforeTurnEvent;