@runox-game/game-engine
Version:
RunoX game engine
21 lines (20 loc) • 601 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.AfterTakeCardsEvent = void 0;
/**
* Event that fires after taking a card
*/
var AfterTakeCardsEvent = /** @class */ (function () {
/**
* Event that fires after taking a card
*
* @param cards - cards that were taken
* @param player - player who took the cards
*/
function AfterTakeCardsEvent(cards, player) {
this.cards = cards;
this.player = player;
}
return AfterTakeCardsEvent;
}());
exports.AfterTakeCardsEvent = AfterTakeCardsEvent;