@runox-game/game-engine
Version:
RunoX game engine
21 lines (20 loc) • 594 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.AfterPlayCardEvent = void 0;
/**
* Event that fires after playing a card
*/
var AfterPlayCardEvent = /** @class */ (function () {
/**
* Event that fires after playing a card
*
* @param card - card that was played
* @param player - player that played the card
*/
function AfterPlayCardEvent(card, player) {
this.card = card;
this.player = player;
}
return AfterPlayCardEvent;
}());
exports.AfterPlayCardEvent = AfterPlayCardEvent;