@runox-game/game-engine
Version:
RunoX game engine
15 lines (14 loc) • 537 B
TypeScript
import { GameCommand } from './game.command';
import { IGameState } from '../models/game-state.model';
import { CommandValidation } from './command-result';
/**
* Class that allows the end of the current player's turn and select the next one
*/
export declare class FinalizeTurnCommand extends GameCommand {
/**
* Class that allows the end of the current player's turn and select the next one
*/
constructor();
execute(state: IGameState): void;
validate(state: IGameState): CommandValidation;
}