@runox-game/game-engine
Version:
RunoX game engine
21 lines (20 loc) • 670 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.CommandValidation = void 0;
/**
* Class to use as command validation result
*/
var CommandValidation = /** @class */ (function () {
/**
* Class to use as command validation result
*
* @param isValid - true if the command can be executed, false if not
* @param error - error message. If isValid is true this field should be undefined
*/
function CommandValidation(isValid, error) {
this.isValid = isValid;
this.error = error;
}
return CommandValidation;
}());
exports.CommandValidation = CommandValidation;