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@rslike/std

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JavaScript Standard library without udndefined behavior!

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# Rust-Like Standard Library Make Javascript without undefined behavior. Forgot about `try/catch/finally` which breakes your code! ## Reasons to install @rsLike/std? 1. Less undefined behavior, when using Option and Result. 2. Well tested. `100% test coverage` 3. JSDoc with examples. 4. Typescript ready - d.ts types are generated with tsc. 5. first-class `CJS` and `ESM` support. 6. Zero dependencies. 7. `2kB` for min+gzip and `7.6kB` for minified. See in [bundlefobia](https://bundlephobia.com/package/@rslike/std@1.4.2). 8. Deno? ## Installation NPM: ```bash npm i @rslike/std ``` YARN/PNPM/Bun: ```bash yarn add @rslike/std pnpm add @rslike/std bun add @rslike/std ``` ## Wiki Avaliable by link: https://github.com/vitalics/rslike/wiki ## Adding global functions and classes 1. Install [package](#installation) 2. In your entry file write next: ```typescript // your main file // add global types in globalThis Some,None,Option, Result,Ok,Err functions import "@rslike/std/globals"; // rest your file ``` ## Related packages - [cmp](https://www.npmjs.com/package/@rslike/cmp) - [dbg](https://www.npmjs.com/package/@rslike/dbg) ## API ### Match Matches the `Option` or `Result` and calls callback functions. 1 callback function will be executed for `Ok` or `Some` result. 2 callback function will be executed for `Err` or `None` result. If incoming arguments is not `Option` or `Result` or callback functions is not a functions then it throws an `UndefinedBehavior` error. If your result have type `Result<Option<T>, E>`. You need to call match function only once ```ts const resFromBackend = Bind(async (...args) => return (await fetch(...args)).json()) const json = match(await resFromBackend('https://json-placeholder.typicode.com/posts/1'), (res) => { console.log('JSON is:', unwrapped) }, (e) => { if(e){ console.log('Error:', e) } else { console.log('JSON is None(null or undefined)') } }) console.log(json); // YOUR JSON from Backend ``` ### Bind Function decorator. Combines Result and Option modules. Make the function safe to execute. Wraps function and return new function with binded context. Result of this function will be mapped into `Result<Option<T>,E>`. Function `result` will be mapped into `Ok(Some(result))`. `undefined` function result will mapped into `Ok(None())`. ```ts const fn = (a: number) => a + 2; const newFn = Bind(fn); const res = newFn(1); res.unwrap().unwrap(); // 3 newFn(10).unwrap().unwrap(); // 12 const thrower = () => { throw new Error("shit happens :)"); }; const func = Bind(thrower); func().isErr(); // true const err = func().unwrapErr(); console.log(err); // {message: 'shit happens :)'} err instanceof Error; // true // async example const asyncFn = () => Promise.resolve(123); const fn = Bind(asyncFn); const r = await fn(); r.isOk(); // true r.unwrap(); // 123 ``` ### UndefinedBehaviorError Error that occurs when an operation is not supported, or when result is unpredictable. ### Option Type `Option` represents an optional value: every `Option` is either `Some` and contains a value, or `None`, and does not. `Option` have a number of uses: - Initial values - Return values for functions that are not defined over their entire input range (partial functions) - Return value for otherwise reporting simple errors, where `None` is returned on error - `Optional` struct fields - `Optional` function arguments - Nullish(null or undefined) value. - Swapping things out of difficult situations - Options are commonly paired with pattern matching to query the presence of a value and take action, always accounting for the `None` case. #### Functions ##### Some(T) represents Some value. ```ts const a = Some(123); const b = Some(null); // None() ``` **NOTE:** `Some(undefined)` and `Some(null)` automatically converted to `None()`. `Some` function is also instance of `Option` class and `Some` function. ```ts Some(4) instanceof Option; // true Some(4) instanceof Some; // true, Some(4) instanceof None; // false ``` ##### None Represents nullish(`null` or `undefiend`) value ```ts const a = None(); // Option<undefined> const a = None(null); // Option<null> ``` `None` function is also instance of `Option`class and `None` function. ```ts const a = Some(123); const b = None(); a instanceof Option; // true b instanceof Option; // true a instanceof Some; // true a instanceof None; // false b instanceof Some; // false b instanceof None; // true ``` #### constructor(executor) - `executor` - function that receives a `some` and `none` functions as arguments. - `some(value)` - function that receives a value and returns `Option` instance in `Some` status. **NOTE:** `some(undefined)` and `some(null)` automatically converted to `None()`. - `none(reason)` - function that returns `Option` instance in `None` status. **NOTE:** throws `UndefinedBehaviorError` if value returns Promise, or `executor` function is async. ```ts // return/throw results const a = new Option(() => 4); // Option<number> a.isSome(); // true const b = new Option(() => { throw new Error("error"); }); b.isNone(); // true // control flow functions const c = new Option((some, none) => { return Math.random() > 0.5 ? some(42) : none(); }); // Option<number> // automatic conversion const d = new Option((some) => { some(null); }); d.isSome(); // false d.isNone(); // true ``` The next code will throws `UndefinedBehaviorError` ```ts new Option((some, none) => { // throws since return Promise return Promise.resolve(Math.random() > 0.5 ? some(42) : none()); }); // throws UndefinedBehaviorError new Option(async (some, none) => { // throws since async function return some(5); }); // throws UndefinedBehaviorError ``` #### Static fields/methods ##### Status Returns object with possible statuses ```ts Option.Status = { Some: "Some", None: "None", }; ``` ##### fromPromise/fromAsync Converts a `Promise` into an `Option`. We recommend using `Bind` function to handle functions since it allows to handle both regular and async functions and transform it into `Result<Option<T>, E>`. ```ts await Option.fromPromise(Promise.resolve(42)); // Option<number> await Option.fromPromise<Error>(Promise.reject(new Error("error"))); // Option<Error> async function doAction() { return 42; } await Option.fromPromise(doAction()); // Option<number> // but best solution is to use Bind function const doActionSafe = Bind(doAction); await doActionSafe(); // Result<Option<number>, unknown> ``` ##### withResolvers Returns an object with option and `some`, `none` functions. Similar to [`Promise.withResolvers`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Promise/withResolvers) ```ts const { option, some, none } = Option.withResolvers(); console.log(some(2)); // (value: number) => Option<number> console.log(option.unwrap()); // 2 none(); // doing noting. result is already set to 2 ``` ##### is(value) Returns `true` if the `value` instance of `Option`. ##### None Similar to `None` function. ##### Some Similar to `Some` function. #### Instance fields/methods ##### expect Returns the contained `Some` value, consuming the self value. ```ts const x = Some("value"); x.expect("fruits are healthy") === "value"; // true const y: Option<string> = None(); y.expect("fruits are healthy"); // throws with `fruits are healthy` ``` ##### unwrap Returns the contained `Some` value, consuming the self value. Because this function may throws, its use is generally discouraged. Instead, prefer to use pattern matching and handle the None case explicitly, or call `unwrapOr`, `unwrapOrElse`, or `unwrapOrDefault`. Throws an error when value is `None` ```ts const x = Some("air"); x.unwrap() === "air"; const x: Option<string> = None(); x.unwrap(); // fails ``` ##### unwrapOr Returns the contained `Some` value or a provided default. ```typescript const x = Some("air"); x.unwrapOr("another") === "air"; const x: Option<string> = None(); x.unwrapOr("another") === "another"; ``` ##### unwrapOrElse Returns the contained Some value or computes it from a closure. ```typescript const k = 10; Some(4).unwrapOrElse(() => 2 * k) === 4; None().unwrapOrElse(() => 2 * k) === 20; ``` ##### map Maps an `Option<T>` to `Option<U>` by applying a function to a contained value (if `Some`) or returns None (if `None`). ```typescript const maybeSomeString = Some("Hello, World!"); const maybeSomeLen = maybeSomeString.map(s => s.length); maybeSomeLen === Some(13)); const x: Option<string> = None(); x.map(s => s.length) === None(); ``` ##### mapOr Returns the provided default result (if `none`), or applies a function to the contained value (if any). Arguments passed to mapOr are eagerly evaluated; if you are passing the result of a function call, it is recommended to use `mapOrElse`, which is lazily evaluated. ```typescript const x = Some("foo"); x.mapOr(42, (v) => v.length) === 3; const x: Option<string> = None(); x.mapOr(42, (v) => v.len()) === 42; ``` ##### mapOrElse Computes a default function result (if `none`), or applies a different function to the contained value (if any). ```typescript const k = 21; const x = Some("foo"); x.mapOrElse( () => 2 * k, (v) => v.length ) === 3; const x: Option<string> = None(); x.mapOrElse( () => 2 * k, (v) => v.length ) === 42; ``` ##### okOr Transforms the `Option<T>` into a `Result<T, E>`, mapping `Some(v)` to `Ok(v)` and `None` to `Err(err)`. Arguments passed to `okOr` are eagerly evaluated; if you are passing the result of a function call, it is recommended to use `okOrElse`, which is lazily evaluated. ```typescript const x = Some("foo"); String(x.okOr(0)) === String(Ok("foo")); const y: Option<string> = None(); y.okOr(0) === Err(0); ``` ##### okOrElse Transforms the `Option<T>` into a `Result<T, E>`, mapping `Some(v)` to `Ok(v)` and None to `Err(err())`. ```typescript const x = Some("foo"); console.assert(x.okOrElse(() => 0) === Ok("foo")); let y: Option<string> = None(); console.assert(y.okOrElse(() => 0) === Err(0)); ``` ##### and Returns `None` if the option is `None`, otherwise returns `optb`. Arguments passed to and are eagerly evaluated; if you are passing the result of a function call, it is recommended to use `andThen`, which is lazily evaluated. ```typescript const x = Some(2); const y: Option<string> = None(); console.assert(x.and(y) === None()); // another example let x: Option<number> = None(); let y = Some("foo"); console.assert(x.and(y) === None()); // another example let x = Some(2); let y = Some("foo"); console.assert(x.and(y) === Some("foo")); // another example let x: Option<number> = None(); let y: Option<string> = None(); console.assert(x.and(y) === None()); ``` ##### andThen Returns `None` if the option is `None`, otherwise calls f with the wrapped value and returns the result. Some languages call this operation flatmap. ```typescript function toString(x: number): Option<string> { return Some(String(x)); } console.assert(Some(2).andThen(toString) === Some(2.toString())); console.assert(None().andThen(toString) === None()); ``` ##### filter Returns `None` if the option is `None`, otherwise calls predicate with the wrapped value and returns: `Some(t)` if predicate returns true (where t is the wrapped value), an `None` if predicate returns false ```typescript function isEven(n: number): boolean { return n % 2 == 0; } console.assert(None().filter(isEven) === None()); console.assert(Some(3).filter(isEven) === None()); console.assert(Some(4).filter(isEven) === Some(4)); ``` ##### xor Returns `Some` if exactly one of self, `optb` is `Some`, otherwise returns `None`. ##### insert Inserts value into the option, then returns a mutable reference to it. If the option already contains a value, the old value is dropped. See also `getOrInsert`, which doesn’t update the value if the option already contains `Some`. ```typescript const opt = None(); const val = opt.insert(1); console.assert(val === 1); console.assert(opt.unwrap() === 1); // another example const val = opt.insert(2); console.assert(val === 2); ``` ##### replace Replaces the actual value in the option by the value given in parameter, returning the old value if present, leaving a `Some` in its place without deinitializing either one. ```ts const x = Some(2); const old = x.replace(5); console.assert(x === Some(5)); console.assert(old === Some(2)); // another example const x = None(); const old = x.replace(3); console.assert(x === Some(3)); console.assert(old === None()); ``` ##### zip Zips self with another `Option`. If self is `Some(s)` and other is `Some(o)`, this method returns `Some((s, o))`. Otherwise, `None` is returned. ```ts const x = Some(1); const y = Some("hi"); const z = None<number>(); x.zip(y) === Some((1, "hi")); x.zip(z) === None(); ``` ##### zipWith Zips self and another `Option` with function `f`. If self is `Some(s)` and other is `Some(o)`, this method returns `Some(f(s, o))`. Otherwise, `None` is returned. ```ts class Point { constructor(readonly x: number, readonly y: number) {} static create(x: number, y: number) { return new Point(x, y); } } const x = Some(17.5); const y = Some(42.7); x.zipWith(y, Point.create); // Some({ x: 17.5, y: 42.7 }); ``` ##### unzip Unzips an option containing a tuple of two options. If self is `Some((a, b))` this method returns `(Some(a), Some(b))`. Otherwise, `(None, None)` is returned. ```ts const x = Some([1, "hi"]); const y = None<[number, number]>(); console.assert(x.unzip() === [Some(1), Some("hi")]); console.assert(y.unzip() === [None(), None()]); ``` ##### flatten Converts from `Option<Option<T>>` to `Option<T>`. ```ts const x: Option<Option<number>> = Some(Some(6)); Some(6) === x.flatten(); const x: Option<Option<number>> = Some(None()); None() === x.flatten(); const x: Option<Option<number>> = None(); None() === x.flatten(); ``` ##### isSome Returns `true` if the option is a `Some` value. ```ts const x: Option<number> = Some(2); x.isSome() === true; // true const x: Option<number> = None(); x.isSome() === false; // true ``` ##### isNone Returns true if the option is a `None` value. ##### isSomeAnd Returns `true` if the option is a `Some` and the value inside of it matches a predicate. ```ts const x: Option<number> = Some(2); x.isSomeAnd((x) => x > 1) === true; // true const x: Option<number> = Some(0); x.isSomeAnd((x) => x > 1) === false; // true const x: Option<number> = None(); x.isSomeAnd((x) => x > 1) === false; // true ``` ##### getOrInsert Inserts value into the option if it is `None`, then returns a mutable reference to the contained value. See also `insert`, which updates the value even if the option already contains `Some`. ```ts const x = None<number>(); const y = x.getOrInsert(7); y === 7; // true ``` ##### getOrInsertWith Inserts a value computed from `f` into the option if it is `None`, then returns the contained value. ```ts const x = None<number>(); const y = x.getOrInsertWith(() => 5); y === 5; // true ``` ##### or Returns the `Option` if it contains a value, otherwise returns `optb`. Arguments passed to or are eagerly evaluated; if you are passing the result of a function call, it is recommended to use `orElse`, which is lazily evaluated. ```ts const x = Some(2); const y = None(); console.assert(x.or(y) === Some(2)); // another example const x = None(); const y = Some(100); console.assert(x.or(y) === Some(100)); // another example let x = Some(2); let y = Some(100); console.assert(x.or(y) === Some(2)); // another example const x: Option<number> = None(); const y = None(); console.assert(x.or(y) === None()); ``` ##### orElse Returns the `Option` if it contains a value, otherwise calls `f` and returns the result. ```ts function nobody(): Option<string> { return None(); } function vikings(): Option<string> { return Some("vikings"); } Some("barbarians").orElse(vikings) === Some("barbarians"); // true None().orElse(vikings) === Some("vikings"); // true None().orElse(nobody) === None(); // true ``` ##### Boolean Operators These methods treat the `Option` as a boolean value, where `Some` acts like true and `None` acts like false. There are two categories of these methods: ones that take an `Option` as input, and ones that take a function as input (to be lazily evaluated). The `and`, `or`, and `xor` methods take another Option as input, and produce an `Option` as output. Only the and method can produce an `Option<U>` value having a different inner type U than `Option<T>`. | method | self | input | output | | ------ | ------- | --------- | ------- | | and | None | (ignored) | None | | and | Some(x) | None | None | | and | Some(x) | Some(y) | Some(y) | | or | None | None | None | | or | None | Some(y) | Some(y) | | or | Some(x) | (ignored) | Some(x) | | xor | None | None | None | | xor | None | Some(y) | Some(y) | | xor | Some | None | Some(x) | | xor | Some(x) | Some(y) | None | The `andThen` and `orElse` methods take a function as input, and only evaluate the function when they need to produce a new value. Only the `andThen` method can produce an `Option<U>` value having a different inner type `U` than `Option<T>`. | method | self | function input | function result | output | | --------- | ------- | -------------- | --------------- | ------- | | `andThen` | None | (not provided) | (not evaluated) | None | | `andThen` | Some(x) | x | None | None | | `andThen` | Some(x) | x | Some(y) | Some(y) | | `orElse` | None | (not provided) | None | None | | `orElse` | None | (not provided) | Some(y) | Some(y) | | `orElse` | Some(x) | (not provided) | (not evaluated) | Some(x) | This is an example of using methods like `andThen` and or in a pipeline of method calls. Early stages of the pipeline pass failure values (`None`) through unchanged, and continue processing on success values (`Some`). Toward the end, or substitutes an error message if it receives None. ##### toString Returns string representation of the `Option` value. ```ts Some(3).toString(); // Some(3) None(null).toString(); // None(null) ``` ##### valueOf Returns self value. Not recommended for use but can be useful in some cases. ```ts Some(3).valueOf(); // 3 None(null).valueOf(); // null None().valueOf(); // undefined None("some string").valueOf(); // some string ``` ##### toJSON Returns JSON representation of the `Option` value. This method is used by `JSON.stringify()`. Not recommended for use but can be useful in some cases. ```ts Some(1).toJSON(); // { status: 'Some', value: 1 }; None().toJSON(); // { status: 'None', value: undefined }; None(null).toJSON(); // { status: 'None', value: null }; ``` #### Symbols ##### Symbol.toPrimitive > since 3.x.x Returns `value` from `Option` ##### Symbol.toStringTag > since 3.x.x ##### Symbol.asyncIterator > since 3.x.x See [MDN docs](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Symbol/asyncIterator) for more **Note**: This method will only yeild if the `Option` is `Some` **Note**: throws `UndefinedBehaviorError` for `Some(value)` if `value` is not implements `Symbol.asyncIterator` ##### Symbol.iterator > since 3.x.x See [MDN docs](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Symbol/iterator) for more **Note**: This method will only yeild if the `Option` is `Some` **Note**: throws `UndefinedBehaviorError` for `Some(value)` if `value` is not implements `Symbol.iterator` Example: ```ts const a = Some([1, 2, 3]); for (const el of a) { console.log("element is:", el); } // will prints // element is: 1 // element is: 2 // element is: 3 const b = Some(1); // will throws, Symbol.iterator is not suported for number for (const el of b) { console.log("element is:", el); } const c = Some({ [Symbol.iterator]() { return 1; }, }); for (const el of c) { console.log("iterable:", el); } // will prints // iterable: 1 ``` ##### Symbol.split > implemented since 3.x.x version See [MDN docs](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Symbol/split) for more **NOTE:** throws `UndefinedBehaviorError` if wrapped value is not a `string` or `RegExp` example: ```ts const a = Some("bar"); "foobar".split(a); // ["foo", ""] ``` ##### Symbol.search > implemented since 3.x.x version See [MDN docs](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Symbol/search) for more **NOTE:** throws `UndefinedBehaviorError` if wrapped value is not a `string` or `RegExp` ##### Symbol.inspect > `util.inspect` is a server feature The `util.inspect()` method returns a string representation of object that is intended for debugging. See more about [Symbol.inspect](https://nodejs.org/api/util.html#utilinspectobject-showhidden-depth-colors) Example: ```ts import util from "node:util"; const a = Some(4); util.inspect(a); // Some(4) ``` ### Result `Result<T, E>` is the type used for returning and propagating errors. It is an enum with the variants, `Ok(T)`, representing success and containing a value, and `Err(E)`, representing error and containing an error value. #### Functions ##### Ok(T) Represents success with `T` value. `Ok` function is also instance of `Result`class and `Ok` function. ```ts const aOk = Ok(123); const aErr = Err(123); aOk instanceof Result; // true aOk instanceof Ok; // true aOk instanceof Err; // false aErr instanceof Result; // true aErr instanceof Ok; // false aErr instanceof Err; // true ``` ##### Err(E) Represents fail with some error inside. ```ts const aErr = Err(123); aErr.isErr(); // true aErr.unwrapErr(); // 123 aErr.unwrap(); // throws since aErr is Err ``` `Err` function is also instance of `Result`class and `Err` function. ```ts const aErr = Err(123); aErr instanceof Result; // true aErr instanceof Err; // true aErr instanceof Ok; // false ``` #### constructor(executor) - `executor` - function that receives a `some` and `none` functions as arguments. Return value is used as `Ok`. If executor throws an error, it is used as `Err`. - `ok(value)` - function that receives a value and returns `Ok(value)` - `err(reason)` - function that receives a reason and returns `Err(reason)` **NOTE:** Throws `UndefinedBehaviorError` if `executor` is not a function or `executor` returns a `Promise` or `executor` is async function ```ts // normal function execution const r1 = new Result(() => { throw new Error("qwe"); }); r1.isErr(); // true r1.unwrapErr(); // Error('qwe') const r2 = new Result(() => { return "some success"; }); r2.isOk(); // true r2.unwrap(); // "some success" // using control flow functions const r3 = new Result((ok, err) => { // return is not needed Math.random() > 0.5 ? ok("success") : err("error"); }); // Note: async functions or Promise return will throw an error. use `fromPromise` or `fromAsync` new Result(async () => { // throws await Promise.resolve(); }); new Result(() => Promise.resolve()); // throws Result.fromPromise(Promise.resolve("okay")); // OK. Result<okay> ``` #### Static methods/fields ##### fromPromise/fromAsync transforms given promise into a `Result`. ```ts const r = await Result.fromPromise(Promise.resolve("okay")); r.unwrap(); // okay const r2 = await Result.fromPromise(Promise.reject("error")); r2.unwrapErr(); // error ``` ##### Status Static property that returns object with all possible statuses. ##### withResolvers Returns an object with option and `ok`, `err` functions. Similar to [`Promise.withResolvers`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Promise/withResolvers) ```ts const { result, ok, err } = Result.withResolvers(); ok(2); console.log(option.unwrap()); // 2 err("qwe"); // doing noting. result is already set to 2 ``` ##### is(value) Returns true if the `value` is an instance of `Result`. ##### ok/Ok returns `Ok` value if the `value` is an instance of `Result`. Same as `Ok` function. ##### err/Err returns `Err` value if the `value` is an instance of `Result`. Same as `Err` function. #### Methods/Fields ##### expect Returns the contained `Ok` value, consuming the self value. Because this function may throws, its use is generally discouraged. Call `unwrapOr`, `unwrapOrElse`. Panics if the value is an `Err`, with a message including the passed message, and the content of the `Err`. ```ts const x: Result<number, string> = Err("emergency failure"); x.expect("Testing expect"); // `Testing expect`, cause: emergency failure ``` ##### unwrap Returns the contained `Ok` value, consuming the self value. Because this function may throws, its use is generally discouraged. Instead, call `unwrapOr`, `unwrapOrElse`. ```ts const x: Result<number, string> = Ok(2); x.unwrap() === 2; ``` ##### unwrapOr eturns the contained `Ok` value or a provided default. Arguments passed to `unwrapOr` are eagerly evaluated; if you are passing the result of a function call, it is recommended to use `unwrapOrElse`, which is lazily evaluated. ```ts const fallback = 2; const x = Ok(9); x.unwrapOr(fallback) === 9; // true cosnt x: Result<number, string> = Err("error"); x.unwrapOr(fallback) === fallback; // true ``` ##### isOk Returns `true` if the result is `Ok`. ```ts const x: Result<number, string> = Ok(-3); x.isOk(); // true // another example let x: Result<number, string> = Err("Some error message"); x.isOk(); // false ``` ##### isOkAnd Returns `true` if the result is `Ok` and the value inside of it matches a predicate. ```ts const x: Result<number, string> = Ok(2); console.assert(x.isOkAnd((x) => x > 1) === true); // another example const x: Result<number, string> = Ok(0); console.assert(x.isOkAnd((x) => x > 1) === false); // another example const x: Result<number, string> = Err("hey"); console.assert(x.isOkAnd((x) => x > 1) === false); ``` ##### isErr Returns `true` if the result is `Err`. ```ts const x: Result<number, string> = Ok(-3); console.assert(x.isErr() === false); // another example const x: Result<number, string> = Err("Some error message"); console.assert(x.isErr() === true); ``` #### isErrAnd Returns `true` if the result is `Err` and the value inside of it matches a predicate. ```ts const x: Result<number, Error> = Err(new Error("not found")); x.isErrAnd((e) => e.message === "not found"); // true; // another example const x: Result<number, Error> = Err(new Error("permission denied")); x.isErrAnd((x) => x.name === "TypeError"); // false // another example const x: Result<number, Error> = Ok(123); x.isErrAnd((e) => e.name == "Error"); // false ``` ##### ok Converts self into an `Option<T>`, consuming self, and discarding the error, if any. ```ts const x: Result<number, string> = Ok(2); x.ok() === Some(2); // true // another example const x: Result<number, string> = Err("Nothing here"); x.ok() === None(); // true ``` ##### err Converts self into an `Option<E>`, consuming self, and discarding the success value, if any. ```ts const x: Result<number, string> = Ok(2); x.err() === None(); // true const x: Result<number, string> = Err("Nothing here"); x.err() === Some("Nothing here"); // true ``` ##### map Maps a `Result<T, E>` to `Result<U, E>` by applying a function to a contained Ok value, leaving an `Err` value untouched. This function can be used to compose the results of two functions. ```ts const x = Ok(1); x.map((v) => v * 2) === Ok(2); // true ``` ##### mapOr Returns the provided default (if `Err`), or applies a function to the contained value (if `Ok`), Arguments passed to `mapOr` are eagerly evaluated; if you are passing the result of a function call, it is recommended to use `mapOrElse`, which is lazily evaluated. ```ts const x: Result<string, string> = Ok("foo"); x.mapOr(42, (v) => v.length); // result is 3 // another example const x: Result<number, string> = Err("bar"); x.mapOr(42, (v) => v.length); // 42 ``` ##### mapOrElse Maps a `Result<T, E>` to `U` by applying fallback function default to a contained `Err` value, or function `f` to a contained `Ok` value. This function can be used to unpack a successful result while handling an error. ```ts let k = 21; const x: Result<string, string> = Ok("foo"); x.mapOrElse( (err) => k * 2, (v) => v.length ); // 3 const y: Result<string, string> = Err("bar"); y.mapOrElse( (e) => k * 2, (v) => v.length ); // 42 ``` ##### mapErr Maps a `Result<T, E>` to `Result<T, F>` by applying a function to a contained Err value, leaving an `Ok` value untouched. This function can be used to pass through a successful result while handling an error. ```ts const stringify = (x: number) => `error code: ${x}`; const x: Result<number, number> = Ok(2); x.mapErr(stringify) === Ok(2); // true const y: Result<number, number> = Err(13); y.mapErr(stringify) === Err("error code: 13"); ``` ##### expectErr Returns the contained `Err` value, consuming the self value. ```ts const x: Result<number, string> = Ok(10); x.expectErr("Testing expectErr"); // throws `Testing expectErr; cause: 10` ``` ##### unwrapErr Returns the contained `Err` value, consuming the self value. ```ts const x: Result<number, string> = Err("emergency failure"); x.unwrapErr() === "emergency failure"; ``` ##### unwrapOrElse Returns the contained `Ok` value or computes it from a closure. ```ts const count = (x: string) => x.length; Ok(2).unwrapOrElse(count) === 2; // true Err("foo").unwrapOrElse(count) === 3; // true ``` ##### and Returns res if the result is Ok, otherwise returns the Err value of self. Arguments passed to and are eagerly evaluated; if you are passing the result of a function call, it is recommended to use andThen, which is lazily evaluated. ```ts const x: Result<number, string> = Ok(2); const y: Result<string, string> = Err("late error"); x.and(y) === Err("late error"); // true // another example const x: Result<number, string> = Err("early error"); const y: Result<string, string> = Ok("foo"); x.and(y) === Err("early error"); // true // another example const x: Result<number, string> = Err("not a 2"); const y: Result<string, string> = Err("late error"); x.and(y) === Err("not a 2"); // true // another example const x: Result<number, string> = Ok(2); const y: Result<string, string> = Ok("different result type"); x.and(y) === Ok("different result type"); // true ``` ##### andThen Calls op if the result is `Ok`, otherwise returns the `Err` value of self. This function can be used for control flow based on `Result` values. ```ts const sqThenToString = (x: number) => { return Ok(x * x).map(sq => sq.toString()) } Ok(2).andThen(sqThenToString) === Ok(4.toString())); // true Err("not a number").andThen(sqThenToString) === Err("not a number"); // true ``` ##### or Returns res if the result is Err, otherwise returns the Ok value of self. Arguments passed to or are eagerly evaluated; if you are passing the result of a function call, it is recommended to use orElse, which is lazily evaluated. ```ts const x: Result<number, string> = Ok(2); const y: Result<number, string> = Err("late error"); x.or(y) === Ok(2); // true // another example const x: Result<number, string> = Err("early error"); const y: Result<number, string> = Ok(2); x.or(y) === Ok(2); // true // another example const x: Result<number, string> = Err("not a 2"); const y: Result<number, string> = Err("late error"); x.or(y) === Err("late error"); // true // another example const x: Result<number, string> = Ok(2); const y: Result<number, string> = Ok(100); x.or(y) === Ok(2); // true ``` ##### orElse Calls fn if the result is `Err`, otherwise returns the `Ok` value of self. This function can be used for control flow based on result values. ```ts const sq = (x: number) => Ok(x * x); const err = (x: number) => Err(x); Ok(2).orElse(sq).orElse(sq) === Ok(2); // true Ok(2).orElse(err).orElse(sq) === Ok(2); // true Err(3).orElse(sq).orElse(err) === Ok(9); // true Err(3).orElse(err).orElse(err) === Err(3); // true ``` ##### flatten Converts from `Result<Result<T, E>, E>` to `Result<T, E>` ```ts const x: Result<Result<string, number>, number> = Ok(Ok("hello")); Ok("hello") === x.flatten(); // true const x: Result<Result<string, number>, number> = Ok(Err(6)); Err(6) === x.flatten(); // true const x: Result<Result<string, number>, number> = Err(6); Err(6) === x.flatten(); // true ``` ##### Boolean Operators These methods treat the `Result` as a boolean value, where `Ok` acts like true and `Err` acts like false. There are two categories of these methods: ones that take a `Result` as input, and ones that take a function as input (to be lazily evaluated). The and and or methods take another `Result` as input, and produce a `Result` as output. The and method can produce a `Result<U, E>` value having a different inner type `U` than `Result<T, E>`. The or method can produce a `Result<T, F>` value having a different error type `F` than `Result<T, E>`. | method | self | input | output | | ------ | ------ | --------- | ------ | | `and` | Err(e) | (ignored) | Err(e) | | `and` | Ok(x) | Err(d) | Err(d) | | `and` | Ok(x) | Ok(y) | Ok(y) | | `or` | Err(e) | Err(d) | Err(d) | | `or` | Err(e) | Ok(y) | Ok(y) | | `or` | Ok(x) | (ignored) | Ok(x) | The `andThen` and `orElse` methods take a function as input, and only evaluate the function when they need to produce a new value. The `andThen` method can produce a `Result<U, E>` value having a different inner type `U` than `Result<T, E>`. The `orElse` method can produce a `Result<T, F>` value having a different error type `F` than `Result<T, E>`. | method | self | function input | function result | output | | --------- | ------ | -------------- | --------------- | ------ | | `andThen` | Err(e) | (not provided) | (not evaluated) | Err(e) | | `andThen` | Ok(x) | x | Err(d) | Err(d) | | `andThen` | Ok(x) | x | Ok(y) | Ok(y) | | `orElse` | Err(e) | e | Err(d) | Err(d) | | `orElse` | Err(e) | e | Ok(y) | Ok(y) | | `orElse` | Ok(x) | (not provided) | (not evaluated) | Ok(x) | ##### toString Returns string representation of the `Result` value. ```ts Ok(3).toString(); // Ok(3) Err(null).toString(); // Err(null) ``` ##### valueOf Returns self value. Not recommended for use but can be useful in some cases. ```ts Ok(3).valueOf(); // 3 Err(null).valueOf(); // null Err("qwe").valueOf(); // qwe ``` ##### toJSON Returns JSON representation of the `Result` value. This method is used by `JSON.stringify()`. Not recommended for use but can be useful in some cases. ```ts Ok(1).toJSON(); // { status: 'Ok', value: 1 }; Err(null).toJSON(); // { status: 'Err', value: null }; Err("qwe").toJSON(); // { status: 'Err', value: 'qwe' }; ``` #### Symbols ##### Symbol.toPrimitive ##### Symbol.toStringTag ##### Symbol.iterator > since 3.x.x See [MDN docs](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Symbol/iterator) for more **Note**: This method will only yeild if the `Option` is `Some` **Note**: throws `UndefinedBehaviorError` for `Ok(value)` if `value` is not implements `Symbol.iterator` `Err` value is not iterable. Example: ```ts const a = Ok([1, 2, 3]); for (const el of a) { console.log("element is:", el); } // will prints // element is: 1 // element is: 2 // element is: 3 const b = Ok(1); // will throws, Symbol.iterator is not suported for number for (const el of b) { console.log("element is:", el); } const c = Ok({ [Symbol.iterator]() { return 1; }, }); for (const el of c) { console.log("iterable:", el); } // will prints // iterable: 1 ``` ##### Symbol.asyncIterator > since 3.x.x See [MDN docs](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Symbol/asyncIterator) for more **Note**: This method will only yeild if the `Option` is `Some` **Note**: throws `UndefinedBehaviorError` for `Some(value)` if `value` is not implements `Symbol.asyncIterator` ##### Symbol.split > since 3.x.x ##### Symbol.search > since 3.x.x ##### Symbol.inspect > since 3.x.x `util.inspect` is a node.js feature. See [util.inspect docs](https://nodejs.org/api/util.html#custom-inspection-functions-on-objects) The `util.inspect()` method returns a string representation of object that is intended for debugging. Example: ```ts import util from "node:util"; const a = Ok(4); util.inspect(a); // Ok(4) util.inspect(Err("some error")); // Err('some error') ```