@rpgjs/physic
Version:
A deterministic 2D top-down physics library for RPG, sandbox and MMO games
27 lines (26 loc) • 516 B
JavaScript
function migrateEntity(entity, fromRegion, toRegion, handler) {
fromRegion.removeEntity(entity);
toRegion.addEntity(entity);
if (handler) {
handler({
entity,
fromRegion,
toRegion
});
}
}
function migrateEntities(migrations, handler) {
for (const migration of migrations) {
migrateEntity(
migration.entity,
migration.fromRegion,
migration.toRegion,
handler
);
}
}
export {
migrateEntities,
migrateEntity
};
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