@rocket.chat/apps-engine
Version:
The engine code for the Rocket.Chat Apps which manages, runs, translates, coordinates and all of that.
31 lines (29 loc) • 1.42 kB
JavaScript
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.SettingUpdater = void 0;
class SettingUpdater {
constructor(app, manager) {
this.app = app;
this.manager = manager;
}
updateValue(id, value) {
return __awaiter(this, void 0, void 0, function* () {
if (!this.app.getStorageItem().settings[id]) {
return;
}
const setting = this.manager.getAppSetting(this.app.getID(), id);
this.manager.updateAppSetting(this.app.getID(), Object.assign(Object.assign({}, setting), { updatedAt: new Date(), value }));
});
}
}
exports.SettingUpdater = SettingUpdater;
//# sourceMappingURL=SettingUpdater.js.map
;