@rlqd/minecraft-server-util
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A Node.js library for Minecraft servers that can retrieve status, perform queries, and RCON into servers.
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text/typescript
import assert from 'assert';
import { clean, format, parse, toHTML } from '@rlqd/minecraft-motd-util';
import UDPClient from './structure/UDPClient';
import { BedrockStatusOptions } from './types/BedrockStatusOptions';
import { BedrockStatusResponse } from './types/BedrockStatusResponse';
import { resolveSRV } from './util/srvRecord';
export function statusBedrock(host: string, port = 19132, options?: BedrockStatusOptions): Promise<BedrockStatusResponse> {
host = host.trim();
assert(typeof host === 'string', `Expected 'host' to be a 'string', got '${typeof host}'`);
assert(host.length > 1, `Expected 'host' to have a length greater than 0, got ${host.length}`);
assert(typeof port === 'number', `Expected 'port' to be a 'number', got '${typeof port}'`);
assert(Number.isInteger(port), `Expected 'port' to be an integer, got '${port}'`);
assert(port >= 0, `Expected 'port' to be greater than or equal to 0, got '${port}'`);
assert(port <= 65535, `Expected 'port' to be less than or equal to 65535, got '${port}'`);
assert(typeof options === 'object' || typeof options === 'undefined', `Expected 'options' to be an 'object' or 'undefined', got '${typeof options}'`);
if (typeof options === 'object') {
assert(typeof options.enableSRV === 'boolean' || typeof options.enableSRV === 'undefined', `Expected 'options.enableSRV' to be a 'boolean' or 'undefined', got '${typeof options.enableSRV}'`);
assert(typeof options.timeout === 'number' || typeof options.timeout === 'undefined', `Expected 'options.timeout' to be a 'number' or 'undefined', got '${typeof options.timeout}'`);
if (typeof options.timeout === 'number') {
assert(Number.isInteger(options.timeout), `Expected 'options.timeout' to be an integer, got '${options.timeout}'`);
assert(options.timeout >= 0, `Expected 'options.timeout' to be greater than or equal to 0, got '${options.timeout}'`);
}
}
return new Promise(async (resolve, reject) => {
const socket = new UDPClient(host, port);
const timeout = setTimeout(() => {
socket?.close();
reject(new Error('Server is offline or unreachable'));
}, options?.timeout ?? 1000 * 5);
try {
let srvRecord = null;
if (typeof options === 'undefined' || typeof options.enableSRV === 'undefined' || options.enableSRV) {
srvRecord = await resolveSRV(host, 'udp');
if (srvRecord) {
host = srvRecord.host;
port = srvRecord.port;
}
}
// Unconnected ping packet
// https://minecraft.wiki/w/Java_Edition_protocol/Raknet_Protocol#Unconnected_Ping
{
socket.writeByte(0x01);
socket.writeInt64BE(BigInt(Date.now()));
socket.writeBytes(Uint8Array.from([0x00, 0xFF, 0xFF, 0x00, 0xFE, 0xFE, 0xFE, 0xFE, 0xFD, 0xFD, 0xFD, 0xFD, 0x12, 0x34, 0x56, 0x78]));
socket.writeInt64BE(BigInt(2));
await socket.flush(false);
}
// Unconnected pong packet
// https://minecraft.wiki/w/Java_Edition_protocol/Raknet_Protocol#Unconnected_Pong
{
const packetType = await socket.readByte();
if (packetType !== 0x1C) throw new Error('Expected server to send packet type 0x1C, received ' + packetType);
await socket.readInt64BE();
const serverGUID = await socket.readInt64BE();
await socket.readBytes(16);
const responseLength = await socket.readInt16BE();
const response = await socket.readString(responseLength);
const [edition, motdLine1, protocolVersion, version, onlinePlayers, maxPlayers, serverID, motdLine2, gameMode, gameModeID, portIPv4, portIPv6] = response.split(';');
const motd = parse(motdLine1 + (motdLine2 ? '\n' + motdLine2 : ''));
socket.close();
clearTimeout(timeout);
resolve({
edition,
motd: {
raw: format(motd),
clean: clean(motd),
html: toHTML(motd)
},
version: {
name: version,
protocol: parseInt(protocolVersion)
},
players: {
online: parseInt(onlinePlayers),
max: parseInt(maxPlayers)
},
serverGUID,
serverID,
gameMode,
gameModeID: parseInt(gameModeID),
portIPv4: portIPv4 ? parseInt(portIPv4) : null,
portIPv6: portIPv6 ? parseInt(portIPv6) : null,
srvRecord
});
}
} catch (e) {
clearTimeout(timeout);
socket?.close();
reject(e);
}
});
}