@rjfwhite/random-lib
Version:
Core engine for MML
22 lines • 1.21 kB
TypeScript
import { WorldMaker } from "../WorldMaker";
export * from "./types";
export { WorldMaker } from "../WorldMaker";
export { RotationBehavior } from "./RotationBehavior";
export { ColorCycleBehavior } from "./ColorCycleBehavior";
export { ColorOnClickBehavior } from "./ColorOnClickBehavior";
export { CharacterBehavior } from "./CharacterBehavior";
export { RandomWalkBehavior } from "./RandomWalkBehavior";
export { HealthBehavior } from "./HealthBehavior";
export { DestroyOnDeath } from "./DestroyOnDeath";
export { TransformBehavior } from "./TransformBehavior";
export { FlammableBehavior } from "./FlammableBehavior";
export { RapierSystemBehavior } from "./RapierSystemBehavior";
export { SpawnerBehavior } from "./SpawnerBehavior";
export { RandomScaleBehavior } from "./RandomScaleBehavior";
export { RandomCharacterMeshBehavior } from "./RandomCharacterMeshBehavior";
export { ObjectPickupBehavior } from "./ObjectPickupBehavior";
export { PlayerControlsBehavior } from "./PlayerControlsBehavior";
export { PlayerLifecycleBehavior } from "./PlayerLifecycleBehavior";
export { TemporaryBehavior } from "./TemporaryBehavior";
export declare const world: WorldMaker;
//# sourceMappingURL=index.d.ts.map