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@ricochetuniverse/nuvelocity-unpacker

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//! Licensed to the .NET Foundation under one or more agreements. //! The .NET Foundation licenses this file to you under the MIT license. //! //! This is generated file, see src/mono/wasm/runtime/rollup.config.js //! This is not considered public API with backward compatibility guarantees. declare interface NativePointer { __brandNativePointer: "NativePointer"; } declare interface VoidPtr extends NativePointer { __brand: "VoidPtr"; } declare interface CharPtr extends NativePointer { __brand: "CharPtr"; } declare interface Int32Ptr extends NativePointer { __brand: "Int32Ptr"; } declare interface EmscriptenModule { /** @deprecated Please use growableHeapI8() instead.*/ HEAP8: Int8Array; /** @deprecated Please use growableHeapI16() instead.*/ HEAP16: Int16Array; /** @deprecated Please use growableHeapI32() instead. */ HEAP32: Int32Array; /** @deprecated Please use growableHeapI64() instead. */ HEAP64: BigInt64Array; /** @deprecated Please use growableHeapU8() instead. */ HEAPU8: Uint8Array; /** @deprecated Please use growableHeapU16() instead. */ HEAPU16: Uint16Array; /** @deprecated Please use growableHeapU32() instead */ HEAPU32: Uint32Array; /** @deprecated Please use growableHeapF32() instead */ HEAPF32: Float32Array; /** @deprecated Please use growableHeapF64() instead. */ HEAPF64: Float64Array; _malloc(size: number): VoidPtr; _free(ptr: VoidPtr): void; out(message: string): void; err(message: string): void; ccall<T>(ident: string, returnType?: string | null, argTypes?: string[], args?: any[], opts?: any): T; cwrap<T extends Function>(ident: string, returnType: string, argTypes?: string[], opts?: any): T; cwrap<T extends Function>(ident: string, ...args: any[]): T; setValue(ptr: VoidPtr, value: number, type: string, noSafe?: number | boolean): void; setValue(ptr: Int32Ptr, value: number, type: string, noSafe?: number | boolean): void; getValue(ptr: number, type: string, noSafe?: number | boolean): number; UTF8ToString(ptr: CharPtr, maxBytesToRead?: number): string; UTF8ArrayToString(u8Array: Uint8Array, idx?: number, maxBytesToRead?: number): string; stringToUTF8Array(str: string, heap: Uint8Array, outIdx: number, maxBytesToWrite: number): void; FS_createPath(parent: string, path: string, canRead?: boolean, canWrite?: boolean): string; FS_createDataFile(parent: string, name: string, data: TypedArray, canRead: boolean, canWrite: boolean, canOwn?: boolean): string; addFunction(fn: Function, signature: string): number; stackSave(): VoidPtr; stackRestore(stack: VoidPtr): void; stackAlloc(size: number): VoidPtr; instantiateWasm?: InstantiateWasmCallBack; preInit?: (() => any)[] | (() => any); preRun?: (() => any)[] | (() => any); onRuntimeInitialized?: () => any; postRun?: (() => any)[] | (() => any); onAbort?: { (error: any): void; }; onExit?: { (code: number): void; }; } type InstantiateWasmSuccessCallback = (instance: WebAssembly.Instance, module: WebAssembly.Module | undefined) => void; type InstantiateWasmCallBack = (imports: WebAssembly.Imports, successCallback: InstantiateWasmSuccessCallback) => any; declare type TypedArray = Int8Array | Uint8Array | Uint8ClampedArray | Int16Array | Uint16Array | Int32Array | Uint32Array | Float32Array | Float64Array; interface DotnetHostBuilder { withConfig(config: MonoConfig): DotnetHostBuilder; withConfigSrc(configSrc: string): DotnetHostBuilder; withApplicationArguments(...args: string[]): DotnetHostBuilder; withEnvironmentVariable(name: string, value: string): DotnetHostBuilder; withEnvironmentVariables(variables: { [i: string]: string; }): DotnetHostBuilder; withVirtualWorkingDirectory(vfsPath: string): DotnetHostBuilder; withDiagnosticTracing(enabled: boolean): DotnetHostBuilder; withDebugging(level: number): DotnetHostBuilder; withMainAssembly(mainAssemblyName: string): DotnetHostBuilder; withApplicationArgumentsFromQuery(): DotnetHostBuilder; withApplicationEnvironment(applicationEnvironment?: string): DotnetHostBuilder; withApplicationCulture(applicationCulture?: string): DotnetHostBuilder; /** * Overrides the built-in boot resource loading mechanism so that boot resources can be fetched * from a custom source, such as an external CDN. */ withResourceLoader(loadBootResource?: LoadBootResourceCallback): DotnetHostBuilder; create(): Promise<RuntimeAPI>; run(): Promise<number>; } type MonoConfig = { /** * Additional search locations for assets. */ remoteSources?: string[]; /** * It will not fail the startup is .pdb files can't be downloaded */ ignorePdbLoadErrors?: boolean; /** * We are throttling parallel downloads in order to avoid net::ERR_INSUFFICIENT_RESOURCES on chrome. The default value is 16. */ maxParallelDownloads?: number; /** * We are making up to 2 more delayed attempts to download same asset. Default true. */ enableDownloadRetry?: boolean; /** * Name of the assembly with main entrypoint */ mainAssemblyName?: string; /** * Configures the runtime's globalization mode */ globalizationMode?: GlobalizationMode; /** * debugLevel > 0 enables debugging and sets the debug log level to debugLevel * debugLevel == 0 disables debugging and enables interpreter optimizations * debugLevel < 0 enables debugging and disables debug logging. */ debugLevel?: number; /** * Gets a value that determines whether to enable caching of the 'resources' inside a CacheStorage instance within the browser. */ cacheBootResources?: boolean; /** * Delay of the purge of the cached resources in milliseconds. Default is 10000 (10 seconds). */ cachedResourcesPurgeDelay?: number; /** * Configures use of the `integrity` directive for fetching assets */ disableIntegrityCheck?: boolean; /** * Configures use of the `no-cache` directive for fetching assets */ disableNoCacheFetch?: boolean; /** * Enables diagnostic log messages during startup */ diagnosticTracing?: boolean; /** * Dictionary-style Object containing environment variables */ environmentVariables?: { [i: string]: string; }; /** * initial number of workers to add to the emscripten pthread pool */ pthreadPoolSize?: number; /** * If true, the snapshot of runtime's memory will be stored in the browser and used for faster startup next time. Default is false. */ startupMemoryCache?: boolean; /** * application environment */ applicationEnvironment?: string; /** * Gets the application culture. This is a name specified in the BCP 47 format. See https://tools.ietf.org/html/bcp47 */ applicationCulture?: string; /** * definition of assets to load along with the runtime. */ resources?: ResourceGroups; /** * appsettings files to load to VFS */ appsettings?: string[]; /** * config extensions declared in MSBuild items @(WasmBootConfigExtension) */ extensions?: { [name: string]: any; }; }; type ResourceExtensions = { [extensionName: string]: ResourceList; }; interface ResourceGroups { hash?: string; assembly?: ResourceList; lazyAssembly?: ResourceList; pdb?: ResourceList; jsModuleWorker?: ResourceList; jsModuleNative: ResourceList; jsModuleRuntime: ResourceList; wasmSymbols?: ResourceList; wasmNative: ResourceList; icu?: ResourceList; satelliteResources?: { [cultureName: string]: ResourceList; }; modulesAfterConfigLoaded?: ResourceList; modulesAfterRuntimeReady?: ResourceList; extensions?: ResourceExtensions; vfs?: { [virtualPath: string]: ResourceList; }; } /** * A "key" is name of the file, a "value" is optional hash for integrity check. */ type ResourceList = { [name: string]: string | null | ""; }; /** * Overrides the built-in boot resource loading mechanism so that boot resources can be fetched * from a custom source, such as an external CDN. * @param type The type of the resource to be loaded. * @param name The name of the resource to be loaded. * @param defaultUri The URI from which the framework would fetch the resource by default. The URI may be relative or absolute. * @param integrity The integrity string representing the expected content in the response. * @param behavior The detailed behavior/type of the resource to be loaded. * @returns A URI string or a Response promise to override the loading process, or null/undefined to allow the default loading behavior. * When returned string is not qualified with `./` or absolute URL, it will be resolved against the application base URI. */ type LoadBootResourceCallback = (type: WebAssemblyBootResourceType, name: string, defaultUri: string, integrity: string, behavior: AssetBehaviors) => string | Promise<Response> | null | undefined; interface LoadingResource { name: string; url: string; response: Promise<Response>; } interface AssetEntry { /** * the name of the asset, including extension. */ name: string; /** * determines how the asset will be handled once loaded */ behavior: AssetBehaviors; /** * this should be absolute url to the asset */ resolvedUrl?: string; /** * the integrity hash of the asset (if any) */ hash?: string | null | ""; /** * If specified, overrides the path of the asset in the virtual filesystem and similar data structures once downloaded. */ virtualPath?: string; /** * Culture code */ culture?: string; /** * If true, an attempt will be made to load the asset from each location in MonoConfig.remoteSources. */ loadRemote?: boolean; /** * If true, the runtime startup would not fail if the asset download was not successful. */ isOptional?: boolean; /** * If provided, runtime doesn't have to fetch the data. * Runtime would set the buffer to null after instantiation to free the memory. */ buffer?: ArrayBuffer | Promise<ArrayBuffer>; /** * If provided, runtime doesn't have to import it's JavaScript modules. * This will not work for multi-threaded runtime. */ moduleExports?: any | Promise<any>; /** * It's metadata + fetch-like Promise<Response> * If provided, the runtime doesn't have to initiate the download. It would just await the response. */ pendingDownload?: LoadingResource; } type SingleAssetBehaviors = /** * The binary of the dotnet runtime. */ "dotnetwasm" /** * The javascript module for loader. */ | "js-module-dotnet" /** * The javascript module for threads. */ | "js-module-threads" /** * The javascript module for runtime. */ | "js-module-runtime" /** * The javascript module for emscripten. */ | "js-module-native" /** * Typically blazor.boot.json */ | "manifest"; type AssetBehaviors = SingleAssetBehaviors | /** * Load asset as a managed resource assembly. */ "resource" /** * Load asset as a managed assembly. */ | "assembly" /** * Load asset as a managed debugging information. */ | "pdb" /** * Store asset into the native heap. */ | "heap" /** * Load asset as an ICU data archive. */ | "icu" /** * Load asset into the virtual filesystem (for fopen, File.Open, etc). */ | "vfs" /** * The javascript module that came from nuget package . */ | "js-module-library-initializer" /** * The javascript module for threads. */ | "symbols"; declare const enum GlobalizationMode { /** * Load sharded ICU data. */ Sharded = "sharded", /** * Load all ICU data. */ All = "all", /** * Operate in invariant globalization mode. */ Invariant = "invariant", /** * Use user defined icu file. */ Custom = "custom", /** * Operate in hybrid globalization mode with small ICU files, using native platform functions. */ Hybrid = "hybrid" } type DotnetModuleConfig = { disableDotnet6Compatibility?: boolean; config?: MonoConfig; configSrc?: string; onConfigLoaded?: (config: MonoConfig) => void | Promise<void>; onDotnetReady?: () => void | Promise<void>; onDownloadResourceProgress?: (resourcesLoaded: number, totalResources: number) => void; imports?: any; exports?: string[]; } & Partial<EmscriptenModule>; type APIType = { runMain: (mainAssemblyName: string, args: string[]) => Promise<number>; runMainAndExit: (mainAssemblyName: string, args: string[]) => Promise<number>; setEnvironmentVariable: (name: string, value: string) => void; getAssemblyExports(assemblyName: string): Promise<any>; setModuleImports(moduleName: string, moduleImports: any): void; getConfig: () => MonoConfig; invokeLibraryInitializers: (functionName: string, args: any[]) => Promise<void>; setHeapB32: (offset: NativePointer, value: number | boolean) => void; setHeapU8: (offset: NativePointer, value: number) => void; setHeapU16: (offset: NativePointer, value: number) => void; setHeapU32: (offset: NativePointer, value: NativePointer | number) => void; setHeapI8: (offset: NativePointer, value: number) => void; setHeapI16: (offset: NativePointer, value: number) => void; setHeapI32: (offset: NativePointer, value: number) => void; setHeapI52: (offset: NativePointer, value: number) => void; setHeapU52: (offset: NativePointer, value: number) => void; setHeapI64Big: (offset: NativePointer, value: bigint) => void; setHeapF32: (offset: NativePointer, value: number) => void; setHeapF64: (offset: NativePointer, value: number) => void; getHeapB32: (offset: NativePointer) => boolean; getHeapU8: (offset: NativePointer) => number; getHeapU16: (offset: NativePointer) => number; getHeapU32: (offset: NativePointer) => number; getHeapI8: (offset: NativePointer) => number; getHeapI16: (offset: NativePointer) => number; getHeapI32: (offset: NativePointer) => number; getHeapI52: (offset: NativePointer) => number; getHeapU52: (offset: NativePointer) => number; getHeapI64Big: (offset: NativePointer) => bigint; getHeapF32: (offset: NativePointer) => number; getHeapF64: (offset: NativePointer) => number; localHeapViewI8: () => Int8Array; localHeapViewI16: () => Int16Array; localHeapViewI32: () => Int32Array; localHeapViewI64Big: () => BigInt64Array; localHeapViewU8: () => Uint8Array; localHeapViewU16: () => Uint16Array; localHeapViewU32: () => Uint32Array; localHeapViewF32: () => Float32Array; localHeapViewF64: () => Float64Array; }; type RuntimeAPI = { /** * @deprecated Please use API object instead. See also MONOType in dotnet-legacy.d.ts */ MONO: any; /** * @deprecated Please use API object instead. See also BINDINGType in dotnet-legacy.d.ts */ BINDING: any; INTERNAL: any; Module: EmscriptenModule; runtimeId: number; runtimeBuildInfo: { productVersion: string; gitHash: string; buildConfiguration: string; }; } & APIType; type ModuleAPI = { dotnet: DotnetHostBuilder; exit: (code: number, reason?: any) => void; }; type CreateDotnetRuntimeType = (moduleFactory: DotnetModuleConfig | ((api: RuntimeAPI) => DotnetModuleConfig)) => Promise<RuntimeAPI>; type WebAssemblyBootResourceType = "assembly" | "pdb" | "dotnetjs" | "dotnetwasm" | "globalization" | "manifest" | "configuration"; interface IDisposable { dispose(): void; get isDisposed(): boolean; } interface IMemoryView extends IDisposable { /** * copies elements from provided source to the wasm memory. * target has to have the elements of the same type as the underlying C# array. * same as TypedArray.set() */ set(source: TypedArray, targetOffset?: number): void; /** * copies elements from wasm memory to provided target. * target has to have the elements of the same type as the underlying C# array. */ copyTo(target: TypedArray, sourceOffset?: number): void; /** * same as TypedArray.slice() */ slice(start?: number, end?: number): TypedArray; get length(): number; get byteLength(): number; } declare function mono_exit(exit_code: number, reason?: any): void; declare const dotnet: DotnetHostBuilder; declare const exit: typeof mono_exit; declare global { function getDotnetRuntime(runtimeId: number): RuntimeAPI | undefined; } declare const createDotnetRuntime: CreateDotnetRuntimeType; export { AssetBehaviors, AssetEntry, CreateDotnetRuntimeType, DotnetHostBuilder, DotnetModuleConfig, EmscriptenModule, GlobalizationMode, IMemoryView, ModuleAPI, MonoConfig, RuntimeAPI, createDotnetRuntime as default, dotnet, exit };