@rflafla/f1-udp-parser
Version:
The F1 series of games support the outputting of key game data via a UDP data stream. This data can be interpreted by external apps or connected peripherals for a range of different uses, including providing additional telemetry information, customised HU
29 lines • 1.07 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.PacketLapPositionsDataParser = void 0;
const binary_parser_1 = require("binary-parser");
const F1Parser_1 = require("../F1Parser");
const PacketHeaderParser_1 = require("./PacketHeaderParser");
class PacketLapPositionsDataParser extends F1Parser_1.F1Parser {
data;
constructor(buffer, packetFormat) {
super();
this.endianess('little')
.nest('m_header', {
type: new PacketHeaderParser_1.PacketHeaderParser(packetFormat),
})
.uint8('m_numLaps')
.uint8('m_lapStart')
.array('m_positionForVehicleIdx', {
length: 50,
type: new binary_parser_1.Parser()
.array('', {
length: 22,
type: new binary_parser_1.Parser().uint8(''),
}),
});
this.data = this.fromBuffer(buffer);
}
}
exports.PacketLapPositionsDataParser = PacketLapPositionsDataParser;
//# sourceMappingURL=PacketLapPositionsDataParser.js.map