@rflafla/f1-udp-parser
Version:
The F1 series of games support the outputting of key game data via a UDP data stream. This data can be interpreted by external apps or connected peripherals for a range of different uses, including providing additional telemetry information, customised HU
36 lines • 1.32 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.CarSetupDataParser = void 0;
const F1Parser_1 = require("../F1Parser");
class CarSetupDataParser extends F1Parser_1.F1Parser {
constructor(packetFormat) {
super();
this.uint8('m_frontWing')
.uint8('m_rearWing')
.uint8('m_onThrottle')
.uint8('m_offThrottle')
.floatle('m_frontCamber')
.floatle('m_rearCamber')
.floatle('m_frontToe')
.floatle('m_rearToe')
.uint8('m_frontSuspension')
.uint8('m_rearSuspension')
.uint8('m_frontAntiRollBar')
.uint8('m_rearAntiRollBar')
.uint8('m_frontSuspensionHeight')
.uint8('m_rearSuspensionHeight')
.uint8('m_brakePressure')
.uint8('m_brakeBias');
if (packetFormat >= 2024) {
this.uint8('m_engineBraking');
}
this.floatle('m_rearLeftTyrePressure')
.floatle('m_rearRightTyrePressure')
.floatle('m_frontLeftTyrePressure')
.floatle('m_frontRightTyrePressure')
.uint8('m_ballast')
.floatle('m_fuelLoad');
}
}
exports.CarSetupDataParser = CarSetupDataParser;
//# sourceMappingURL=CarSetupDataParser.js.map